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View Full Version : general character test


calebs
06-13-2003, 07:32 AM
I'm new here, but i'm a fan of this place so i figured, what the heck, why not get some feedback.
this is a model i made the other day, to test out some theories and see how far i could take it before i got sidetracked (it's such a curse being facinated by everything). I know that the hulk is played out and all but i just needed something to do and it was the first thing that came to mind.
any coments or sugestions would be great. i'm mostly looking for any sugestions for elbows and other joints. i know they are weak right now. also, if any good ideas for forearm/wrist rotation tricks, that would be cool. I'm using max 5 with character studio 3, nothing fancy.
thanks.


http://calebs7.tripod.com/images//hulk-09b.jpg
http://calebs7.tripod.com/images//hulk-10.jpg

Otos
06-13-2003, 09:26 AM
looks nice, but his pants need some work..

S. J. Tubbrit
06-13-2003, 12:03 PM
Very Nice Model, The Face Looks Especially Good, any chance we could see some wireframes, for the head, and some more shots upclose of it, and also some more shots of the hulk and wireframes?

You going to animate him too?

LIMBAUL_ABIGGOR
06-13-2003, 01:29 PM
his shoulders are a bit funny they are up to high i think , but its looking good:applause:

calebs
06-13-2003, 08:18 PM
thanks guys. i'll try and put up some more pictures. wire frames and stuff. i plan on eventually animating it, if I can stick with it that long.

calebs
06-13-2003, 08:22 PM
head wire, hope it helps. anything else anyone wants to see specificly, just let me know. thanks

calebs
06-13-2003, 08:26 PM
more shots. i know its pinched bad under the arm on the one pic. i still have to figure that out.

p0lym0rph
06-14-2003, 09:19 AM
verry nice modeling and skinning :applause:

ME3D
06-14-2003, 09:22 AM
a belt ot keep the pants up.....Think of the guys dignity here will ya...lol

Face is a bit blocky looking in the closeup but with "HULK HAIR" and eyebrows its going to look sweet.

Cool stuff!

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