Sleeky
11-06-2008, 04:49 AM
hi, i am trying to do a liquid simulation..pretty basic idea actually. the thing is everytime i load the existing cache files and try to calculate the rest of the frames max hangs!! and it says in the glu 3d that 9999 frames have been already solved.!!! :banghead:
can any one tell me how to get around this? please let me know.
can any one tell me how to get around this? please let me know.
