Leffler
10-31-2008, 04:41 PM
Hello!
I have found that some people set up the clavicle-controlls so that the animator only can use itīs Translate, not the Rotate. Why is that?
I can kind of understand why you want to be able to do some suddle translate in the claviclearea of a character, but why not use the rotate?
I set up so that both are availible, I think itīs nice to be able to rotate the clavicle-joint even though it can be a bit tricky not to "lose volume" in that area of the mesh.
Any thoughts? How do you set up the clavicles? Iīve seen and tested alot but maybe some new ideas are out there ... :)
/Otto
ottoleffler.com
I have found that some people set up the clavicle-controlls so that the animator only can use itīs Translate, not the Rotate. Why is that?
I can kind of understand why you want to be able to do some suddle translate in the claviclearea of a character, but why not use the rotate?
I set up so that both are availible, I think itīs nice to be able to rotate the clavicle-joint even though it can be a bit tricky not to "lose volume" in that area of the mesh.
Any thoughts? How do you set up the clavicles? Iīve seen and tested alot but maybe some new ideas are out there ... :)
/Otto
ottoleffler.com
