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AAAron
10-30-2008, 04:24 PM
Ok this one is probably really simple, but I just canīt figure it out. Iīm new to rigging and this one is ultra basic.

How do I set up the constraint tag so the plate keeps it current offset on frame 56 but follows the arm, instead of popping back to its original constain position.

I have a feeling it has to do with calculation order, and me using the wrong type of constraint.

Horganovski
10-30-2008, 05:26 PM
This might do the trick, I created root nulls at the center of the plane object axis in both positions and parented both to the end of the arm. Then I used a PSR constraint and keyframed that to make the switch.

HTH,
Cheers,
Brian

AAAron
10-30-2008, 05:55 PM
Indeed it does, big thanks. :bowdown:

Horganovski
10-30-2008, 06:03 PM
Cool, glad that helped.

Cheers,
Brian

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