hyenaman
10-30-2008, 11:11 AM
Hi..
Below is a mockup of what i believe would make the IPO editor animator friendly :)
http://farm4.static.flickr.com/3191/2985753729_07bc01ecd1_o.jpg
A:Icons for breaking and merging tangents (clamp/unclamp etc)
B:Field for entering frame number the key is in(doesnt advance time line).,,ie the X value.
C:Value field to enter Y values for the key.
D:Keeping this icon pressed down allows u to scrub on the time line without advancing values on the curve.
This allows u to copy values from one frame to another regardless of if a keyframe exists there or not.(this feature is used a lot in all other anim software and in blender it just a lil tedious to do the same thing).
The rest is pretty self explanatory..
a "W" specials menu to have commonly used options.
Hope it gets someones attention :P and gets implimented...
Thanks in advance
Below is a mockup of what i believe would make the IPO editor animator friendly :)
http://farm4.static.flickr.com/3191/2985753729_07bc01ecd1_o.jpg
A:Icons for breaking and merging tangents (clamp/unclamp etc)
B:Field for entering frame number the key is in(doesnt advance time line).,,ie the X value.
C:Value field to enter Y values for the key.
D:Keeping this icon pressed down allows u to scrub on the time line without advancing values on the curve.
This allows u to copy values from one frame to another regardless of if a keyframe exists there or not.(this feature is used a lot in all other anim software and in blender it just a lil tedious to do the same thing).
The rest is pretty self explanatory..
a "W" specials menu to have commonly used options.
Hope it gets someones attention :P and gets implimented...
Thanks in advance
