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Ahnab
10-30-2008, 12:01 PM
Hi all! I wanted to know what Normal Passes are for? For example, if I render out a Diffuse and Normals pass using the Render Elements (I use VRay for my rendering), what can I use it for? I'd appreciate any/all help and info you guys can throw my way. Thanx!

scrimski
10-30-2008, 12:18 PM
You may control some real time kind of lighting.
http://www.digitalartform.com/archives/2005/11/real_time_light.html
It's for Shake, but can be applied for any compositing app.

PiXeL_MoNKeY
10-30-2008, 09:55 PM
As scrimski said you can use a G-Buffer Builder to add the Normals Pass to the Diffuse and then light the image and cast shadows in Combustion using a 3D Composite (also requires ZDepth and enabling 3D Shading and 3D Depth in the composite settings). Look up "Compositing Rich Pixel Renderings" in the Combustion Help for more info.

-Eric

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