View Full Version : Fable style rifle
http://i34.tinypic.com/vfxudg.jpg
http://i34.tinypic.com/27zzp1u.jpg
1899 tris
First low poly attempt
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gsokol
10-30-2008, 12:07 AM
Can we see a wireframe?
http://i34.tinypic.com/nytk7a.jpg
Here you are.
Philaerius
10-30-2008, 02:11 AM
Nice Wireframe and model!
But you should work on the textures.
Thanks for the comment
its not textured yet, the first pic was concept art I did in flash :-P
I'm working on the UV's right now.
UPDATE:
Starting texturing, I need to redo parts of the UV map cause I got lazy
http://i35.tinypic.com/10p0irs.jpg
(512x512 textures, diffuse, spec, bump)
braveryd
10-30-2008, 04:55 AM
The model is looking pretty solid but I would so something about the texture. Perhaps a bit more wear and tear and something extra to make it feel like metal and wood.
Maybe this will be of some use to you.
http://www.game-artist.net/forums/spotlight-articles/42-tutorial-hard-surface-texture-painting.html
It's almost there so don't start relaxing just yet. :thumbsup:
http://i38.tinypic.com/p4v9w.jpg
Still working on it
gsokol
10-30-2008, 05:43 AM
The rust doesn't look too great. The contrast between the rusted and non-rusted parts is way too sharp. Try toning down the rust, and darken up the light areas just a bit. Looking good otherwise!
http://i34.tinypic.com/125hpc4.jpg
I'm going to add some darker spots on the wood around the metal and I think that's just about all I have left. (besides the trigger and sites I just realized I was missing)
heavyness
10-30-2008, 06:25 AM
The rust doesn't look too great. The contrast between the rusted and non-rusted parts is way too sharp. Try toning down the rust, and darken up the light areas just a bit. Looking good otherwise!
you should also think where rust would show up on something like that. it wouldn't show up where the gun is help a lot, but in areas where it's never touched or cleaned. concentrate on small areas where 2 pieces of metal overlap.
Kickflipkid687
10-30-2008, 03:24 PM
Where's the trigger..
http://i38.tinypic.com/2ez0aqb.jpg
Oops about the trigger, I think I'm going to call this just about done for now, but I want to try to put in some game engine now, I've never done it before but what do you guys suggest? its 2432 tris 512 diff spec and bump maps
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