royterr
10-29-2008, 05:03 PM
i have a situation where i have a yellow light hitting a geometry with a mia_material.
the geometry is very saturated with the yellow color.
how can i desaturate the diffuse value of the material without touching my texture neither my light color?
*render layers is not an option, it has to be done in 1 pass.
* i tried using the maya correct nodes but they influence the diffuse value only before the light calculation, so it's alway yellowish.
the geometry is very saturated with the yellow color.
how can i desaturate the diffuse value of the material without touching my texture neither my light color?
*render layers is not an option, it has to be done in 1 pass.
* i tried using the maya correct nodes but they influence the diffuse value only before the light calculation, so it's alway yellowish.
