PDA

View Full Version : car decals how to?


sebek27
06-11-2003, 06:55 PM
when modeling cars, do you use the software you modeled the car in to create the insignia and the name of the car that shows on the back of it ? but those are using it's own type of typeface so how is it really done ? i was thinking in Illustrator then imported into your 3d app am i wrong?

handige_harrie
06-11-2003, 07:04 PM
Great free logo site (http://www.logo.nino.ru/main/?id=35928&query_id=64970&page=1)

I import these vector-based images into PS and convert them to a good sized tiff.

C4D has an option to convert images to splines. I adjust these splines by hand with the same image put as a background (on a plane) behind it.

After all this just put the spline in a extrude nurbs.

Very labor-intensive but you will get very good decals that enable you to take good close-up shots.

Of course the .eps files can be used in several ways (alpha map) to get the decal.

miketche
06-11-2003, 07:05 PM
If it's a 2d logo, then just do in photoshop and apply it as a texture. If it's a 3d logo then building it illustrator would work just fine.

You just need to do what ever it takes to get the job done.

sebek27
06-11-2003, 07:13 PM
thanks !

CGTalk Moderation
01-15-2006, 09:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.