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View Full Version : Bizzarini ( Blender car with Yafray)


speedtiti
06-11-2003, 02:59 PM
Please take a look at my new car posted in the gallery finished work

http://www.cgtalk.com/showthread.php?s=&threadid=68068

@+

speedtiti
06-29-2003, 10:45 PM
Another renders :

http://www.zoo-logique.org/3D.Blender/galeries_automatiques/galeries/wip/speedtiti/31_BIZZARINI.14.jpg

http://www.zoo-logique.org/3D.Blender/galeries_automatiques/galeries/wip/speedtiti/32_BIZZARINI.15.jpg

kniffo
06-30-2003, 04:18 PM
I like it very much ... this shows us, that with yafray, one can create stunning pictures just like renderings done with expensive commercial renderers.

Good work! I especially like those smooth curves of the car... :)

One question: Your car is build up out of a lot of pieces / objects. Did you export it using yable?? And if so, did you touch EVERY single object in the scene to convert its material to yafray or is there another more convienient way of doing this ???
I really want to do more with yafray and blender but I don't want to waste hours with just converting material by material ... :(

BLENDER POWER!!!

paradox
07-01-2003, 01:04 AM
There is a new yable x version with changes by guitargeek I believe that allows doing multiple materal assigns. Check the Yafray forum under exporters - the sticky for yablex for latest version.
http://www.coala.uniovi.es/~jandro/noname/
Paradox

BTW beautiful car.

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