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View Full Version : NodeJoe 1.1 released! - the Schematic Material Editor for 3dsmax


watzlaff
10-24-2008, 11:57 AM
http://www.nodejoe.net/img/nodejoe_v1_1.jpg


Hi all,

after a long busy time working on NodeJoe, the Apes are finally back with some great news: The new 1.1 version of NodeJoe, the schematic material editor for 3dsmax is released.

The update - free for current NodeJoe customers, of course - contains a lot of useful features, which will speed up your workflow in NodeJoe like e.g. the possibility of inserting a node into existing connections.

http://www.nodejoe.net/img/insert_edge04.gif



New Features of the 1.1:



Undo/Redo for Nodes / Edges
Insert node into existing connections
Detach node from existing connections / Pass through edge
MultiSub Material Count Option in the NodeJoe options dialog
Image file drag&drop from the windows explorer is now possible -> a bitmap node will be created
Linking from Insocket to the NodeHeader is possible (you don't need to use the Outsocket of the other node)
The "Zoom Extents selected" option now zooms to the extents of the entire nodeview if you use it with nothing selected
DirectXShader Rollout is now displayed within the parameters editor
During saving NodeJoe now prints nothing to the MaxScript Listener anymore
Left mouse drag on a nodeview tab for changing the order of the views
"Select By Material" option also available through the nodes context menu
Preview rendering handling was improved, if you force an update manually NodeJoe will render the preview no matter if the global rendering is on or off
You can define an application for editing your bitmaps linked to a bitmap node
Miscellaneous bug fixes and enhancements
The Thinking Apes want to thank all who helped and supported them with ideas, reports and testing.



If there is still anyone out there who isn't aware of NodeJoe ;) have a look on our NodeJoe website www.nodejoe.net (http://www.nodejoe.net/)

There you can find further information, comments, a full feature list, browse the NodeJoe forum, view online video tutorials, etc.


Best regards,

Ulrich Haberl
NodeJoe Development Team
Thinking Apes GmbH (http://www.thinkingapes.net)

ulb
10-26-2008, 05:39 PM
looks like a very nice plugin, waaay too much expensive for my taste, but still a nice plugin.

oh and btw: 1€ is far from being equal to 1$ :rolleyes:

Equinoxx
10-29-2008, 11:17 AM
heh that's a nice one ...

eu price = € 289 +19%tax
non-eu price = $289.

something definitely wrong there ...

anyhoo, we're still thinking about buying this plugin since node-base mat.editing
gives you such a nice overview of what's going on.

WaltherGropius
10-29-2008, 11:42 AM
Great release Ulrich and Roman!

Here at Slide we seriously can't imagine working without NojeJoe! Some details about how we use it are over in this wip thread (http://forums.cgsociety.org/showthread.php?f=43&t=674313).

Regarding the cost, as a professional working studio the price is entirely in line with the productivity boost it provides.

Congratulations again guys.

madroman
10-29-2008, 01:48 PM
firstly, thanks to all for your feedback! :)


Equinoxx & ulb:
We had the Euro versus USD issue some time ago (http://forums.cgsociety.org/showthread.php?f=59&t=615902) and we decided to adapt the us price so that the cost/performance ratio is closer to each other.
Now we start the same discussion in the opposite direction, ;) I guess you can't make it right to everyone. Concerning the tax here in the EU, normally our EU customers are companies which usually have a VAT-ID so they'll get NodeJoe to the net price of 289 Euro without any taxes.


WaltherGropius / Robin:
Thanks for your comments and compliments to your final image of your wip thread, awesome work! Great to hear that NodeJoe perfectly integrates itself in your daily workflow. That's the way it should be! ;) Once you used it, you'll never want to miss it again.


Best regards,

Roman Wölker
NodeJoe Development Team
Thinking Apes GmbH (http://www.thinkingapes.net/)

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