View Full Version : Character: Cartoon turtle
xasteycracker 06-11-2003, 12:30 AM hey guys/girls. here is another model that i started to model in lightwave. it is a cartoon tutrle. i am almost done but i decided to post a picture here to get some C&C. just remember the eyes are just a place holder. i am going to skin them on and save the polys.
so give me you advice on the model and ways that i can make it better.
http://www.myjspace.com/user/xasteydesign/3d images/turtle/turtle_wip1.jpg
| |
AnavelGato
06-11-2003, 08:53 AM
Looks cool so far!
I would change the head slightly so that you are able to see the eyes or a bit from them from the front (left-bottom viewport?).
If you make the eyes out of polys you won't need to change the head but it would raize the poly-count.
xasteycracker
06-11-2003, 06:00 PM
ok man thats what i am going to do now.
xasteycracker
06-13-2003, 12:22 AM
well here is an update.
wire:
http://www.firedragon.com/~lwg3d/wip/2003/06/12-460259_tn.jpg (http://www.firedragon.com/~lwg3d/wip/2003/06/12-460259.jpg)
flat:
http://www.firedragon.com/~lwg3d/wip/2003/06/12-460342_tn.jpg (http://www.firedragon.com/~lwg3d/wip/2003/06/12-460342.jpg)
smooth:
http://www.firedragon.com/~lwg3d/wip/2003/06/12-460424_tn.jpg (http://www.firedragon.com/~lwg3d/wip/2003/06/12-460424.jpg)
please post you comments on the model. and thank you for all you pervious comments.
CGTalk Moderation
01-15-2006, 10:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2009, Jelsoft Enterprises Ltd.