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View Full Version : Glass shader trouble in MR


Gloor
10-22-2008, 11:19 AM
Hi, I have a glass that I got glass shader from highend3 for and it works fine in maya render but when i switch it to mental ray then the glass is not see through and its suddenly black. I can't find the solution for it. Anyone knows how to fix it so it looks like the render in Maya except much better? :))

Thanks

P.s.: Pictures attached

Gloor
10-22-2008, 01:43 PM
ok, i found the answer. All I needed to do was to increase reflection and refraction in raytracing option in MR settings. It works great now. :)))

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10-22-2008, 01:43 PM
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