Zbuffer
10-21-2008, 04:05 PM
Hi all ;)
I am writing a Material and TextureMap plugin.
It extends an existing class, and replaceUI is set to true.
So I loose the coordinates rollout for the Material and the Output rollout for the TextureMap.
For the Material, I managed to recreate the coordinates rollout fine.
But for the TextureMap, I need to recreate the Output rollout.
And here comes the problem:
How to link my curveControl to the delegate ?
there is no #curveControl parameter type...
I am stuck here and would like to avoid building the TextureMap as a subMap of an Output TextureMap.
Also, in the Help: Scripted Plug-in Clauses - Parameters
there is a #colorChannel parameter
How does it work ? What type is it ?
Thx in advance.
I am writing a Material and TextureMap plugin.
It extends an existing class, and replaceUI is set to true.
So I loose the coordinates rollout for the Material and the Output rollout for the TextureMap.
For the Material, I managed to recreate the coordinates rollout fine.
But for the TextureMap, I need to recreate the Output rollout.
And here comes the problem:
How to link my curveControl to the delegate ?
there is no #curveControl parameter type...
I am stuck here and would like to avoid building the TextureMap as a subMap of an Output TextureMap.
Also, in the Help: Scripted Plug-in Clauses - Parameters
there is a #colorChannel parameter
How does it work ? What type is it ?
Thx in advance.
