Hires
06-10-2003, 08:40 PM
Hi all, this is my 1st try in making a polygonal model i'm taking inspiration by a beutiful warcraft3 illustration i've found on blizzard site , please give me suggestion about polygon placing ....
thanks
images follow:
wire lizard with control cage:
http://tyrfree.supereva.it/r-wire.jpg
rendered lizard without texture:
http://tyrfree.supereva.it/r-liscio.jpg
rendered lizard with raw texture (still thinking how to avoid texture deformation on top and on down where planar testure from side cant reach well the mesh, advice would help thanks , :hmm: ) :
http://tyrfree.supereva.it/r-full.jpg
thanks
images follow:
wire lizard with control cage:
http://tyrfree.supereva.it/r-wire.jpg
rendered lizard without texture:
http://tyrfree.supereva.it/r-liscio.jpg
rendered lizard with raw texture (still thinking how to avoid texture deformation on top and on down where planar testure from side cant reach well the mesh, advice would help thanks , :hmm: ) :
http://tyrfree.supereva.it/r-full.jpg
