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View Full Version : The Power Of Arthas--Frostmourne, Tao Yin (3D)


AIRyt
10-21-2008, 08:09 AM
http://features.cgsociety.org/newgallerycrits/g84/309284/309284_1224576550_medium.jpg (http://features.cgsociety.org/newgallerycrits/g84/309284/309284_1224576550_large.jpg)

Title: The Power Of Arthas--Frostmourne
Name: Tao Yin
Country: China
Software: 3ds max, Photoshop, VRay

I'm a wow player.The sword of the real thing is very beautiful.But i don't have enough money to buy it. o(∩_∩)o...
So i make it in my computer to fulfil my wish.I work it about 4 days.models by 3ds Max 2008. Use VRay render and draw some maps in photoshop.I hoope you like it.

phoenix
10-21-2008, 11:53 AM
Man its a nice piece :)

regards

far
10-21-2008, 01:40 PM
pretty fine work ;)

alexsr
10-21-2008, 10:33 PM
I like the render a lot, but I feel the that the texture work needs pushed more. Add some frost cracking, dirt, some imperfections. I just needs some character. NO mater how epic a sword is it will still be dirty.

AIRyt
10-22-2008, 02:58 AM
I like the render a lot, but I feel the that the texture work needs pushed more. Add some frost cracking, dirt, some imperfections. I just needs some character. NO mater how epic a sword is it will still be dirty.
Thank you for your advice.I will try to make it feel dirty as it appears in CG beginning of WLK.

VKarlsson
10-22-2008, 05:49 AM
Looking good :thumbsup: Allthough I'd like to see some ice on it, just to give it an extra boost

chenke005
10-22-2008, 08:48 AM
In addition some of the texture will be even better to see the effect.:surprised

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