View Full Version : New iPhone game using Cinema

10-19-2008, 12:41 AM
The Danse is proud to announce our first iPhone title (in conjunction with Resolute Games) released on the App store where the graphics were created entirely in Cinema and AE. "Thumstruck-Free" is a preview version of the game featuring one level and one song. A full game of 5 songs is slated to be released in November with subsequent releases with more graphics and songs in the future. If you have an iPhone, please download the game, give it a try and PLEASE give your feedback in the comments section. We need more "You Rock!" reviews :). Support developers using Maxon!

Macworld just ran a small article on it http://www.macworld.com/article/136209/2008/10/thumstruck.html

As well as Fingergaming http://fingergaming.com/2008/10/thumstruck-free-rhythm-game-in-app-store/

We're also planning our first PC title in the near future that will be created with Cinema as well. We'll keep you all posted as that develops :).

10-19-2008, 12:48 AM
Congrats! I personally get happy when I see that people use C4D to create games (for whatever platform). Feel like elaborating on the whole deal a bit more (workflow and such, game engine used, etc.) for our magazine? If so, feel free to PM me :)


10-19-2008, 09:28 AM
Congrats for the game, looks very nice indeed.

We're working on some business apps based on 3d-models, and C4D is in the key role. The OS is Windows Mobile.
The idea is also to produce couple of games around for the PDAs, just to test capabilities of our 3d-engine in PocketPC.

So yeah, nice to see Cinema is used in games for more compact devices =)

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