Bojo
06-10-2003, 02:33 PM
Hi!
Iīm new to Motionbuilder but are beginning to really appreciate the working environment.
A couple of things has got me wondering though.
1. Can you have custom geometry acting as a floor, lets say a outdoor scene with slopes, so the actors feet stops automatically on contact? (I thought i heard Buzz mention it in a VTM)
I have tried the left floor right floor but that doesnīt affect the character.
must you set up some sort of expression?
2. Second, when plotting the character and merging the data back to LW, you get keyframes on every frame. Is this really the only way to easily transfer character bones RT data?
(Ordinary import or merge of a MB-scene in LW doesnīt seem to work on characters)
With just single entities like camera or a null animated in MB, ordinary save (no plotting) and Merge in LW i get all TR with exactly the same keyframes that I made in MB. In that case itīs easy to make small adjustments without having to go back to MB.
Appreciate all answers.
/Jonas
Iīm new to Motionbuilder but are beginning to really appreciate the working environment.
A couple of things has got me wondering though.
1. Can you have custom geometry acting as a floor, lets say a outdoor scene with slopes, so the actors feet stops automatically on contact? (I thought i heard Buzz mention it in a VTM)
I have tried the left floor right floor but that doesnīt affect the character.
must you set up some sort of expression?
2. Second, when plotting the character and merging the data back to LW, you get keyframes on every frame. Is this really the only way to easily transfer character bones RT data?
(Ordinary import or merge of a MB-scene in LW doesnīt seem to work on characters)
With just single entities like camera or a null animated in MB, ordinary save (no plotting) and Merge in LW i get all TR with exactly the same keyframes that I made in MB. In that case itīs easy to make small adjustments without having to go back to MB.
Appreciate all answers.
/Jonas
