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View Full Version : MXS to quick split some proxy mesh ??


Polimeno
10-18-2008, 04:17 AM
i need some advices about :


- how to get the min/max value of an Edit Poly object, but only the area (Faces, vertices, edges) that have been afected to a bone

- how can i split/cut these areas adn make some proxies


thanks.

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10-18-2008, 04:17 AM
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