View Full Version : Amazing 3d Sketch Program - I love Sketch
10-16-2008, 02:56 PM
A 3D curve sketching system that captures some of the affordances of pen and paper for professional designers, allowing them to iterate directly on concept 3D curve models. The system coherently integrates existing techniques of sketch-based interaction with a number of novel and enhanced features. Novel contributions of the system include automatic view rotation to improve curve sketchability, an axis widget for sketch surface selection, and implicitly inferred changes between sketching techniques. We also improve on a number of existing ideas such as a virtual sketchbook, simplified 2D and 3D view navigation, multi-stroke NURBS curve creation, and a cohesive gesture vocabulary.
10-16-2008, 03:02 PM
Edit- I missed it- the image is linked to here:
10-16-2008, 04:13 PM
10-16-2008, 04:33 PM
That looks really awesome! I'd love to get my hands on it and try it out!
10-16-2008, 05:50 PM
any info on price, specs and release date?
looks really neat fro the vid.
10-16-2008, 06:04 PM
More info here.. Read Jason's review.. I guess he visited the developer in Toronto.. Is there anything like this anywhere?
10-17-2008, 07:04 AM
that's really amazing, and the system is really smart, sure that will consume so much time, the 2d artists will just draw and that will be the base mesh for 3d modelers.
10-19-2008, 08:21 AM
Wow! That is sooo cool.
10-19-2008, 10:09 AM
There is a Japanese software called HexaSuper5 which has a similar feature few years ago when it was HexaSuper2.
10-20-2008, 12:26 AM
can't wait for it release.
great software anywhere.
The idea/theory of this sounds quite cool, but I honestly have to question how useful this would be in actual practice on more complex objects.
For example, in the video, they sketch up a jet, and even with the video sped up 1.5x it looked like there are quite a bit of cleaning up just to model a seemingly "simple" jet. Don't get me wrong, I would still love to play around with software like this, but too many times what looks cool in a demo does not translate to being actually useful in a true work environment.
10-20-2008, 03:26 AM
right...very cool but almost useless.
10-20-2008, 06:35 AM
I wouldnt say its useless... its more of a study of form rather than making something usable for 3d.
I can definitely see architects and industrial designers use this tool. Its basic enough to show form and curvature while giving you the option of viewing from a different angle.
Sometimes it the idea that is the hardest part to create and translate. After the curves are done you can probably give it to a high poly artist to build a solid model.
Makes sense to me anyway.
10-20-2008, 04:03 PM
i think if this technology of sketching curves merged with google sketchup's commercial app it would seriously be a very useful tool in designing and roughing out products, cars shapes, aircraft and arch tech designs or was a module/plugin for maya...well..
10-20-2008, 04:03 PM
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