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View Full Version : Viper Classic with KURV Studios tutorial


Starkiller
10-14-2008, 07:01 PM
Though the tutorial is actually for Lightwave, I was able to follow along in Modo. It was
actually better for learning, as it forced be to try various tools to get a LW equivalent.
As you can see, I went beyond the tut, modeling the hull panels instead of texturing
them, modeling the landing gear, and now, getting ready to do the cockpit. :) Still, for
a first serious model, it's not too bad.

Eric

My Viper with the completed landing gear.

http://i217.photobucket.com/albums/cc304/Greywolf_Starkiller/viper_project-clay8.jpg

Wires of just the landing gear.

http://i217.photobucket.com/albums/cc304/Greywolf_Starkiller/project-Viper-GearWires.jpg

Orthographic shot from the right.

http://i217.photobucket.com/albums/cc304/Greywolf_Starkiller/project-viper-ortho-side.jpg

brianod
10-18-2008, 01:52 AM
Very nice model with a lot of detail. Nice organization of meshes to stay focused.

Lighting could be better, shadows and composite the model in some kind of background would give the model some scale. Try using a wider angle lens and shoot up at the model to create the illusion of size.

What's the polygon count? And time to render?

Overall, a nice job.

far
10-23-2008, 02:51 AM
looks very good :)

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