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View Full Version : Using non-standard programs - How much of a problem ?


Felous
10-14-2008, 05:04 PM
I'm just starting and I noticed that people say that Maya is not that good for modeling off the bat. I've heard suggestions for Silo. I couldn't find as many tutorials compared to Maya just to begin with, but, this is mainly what I'm concerned about:

When it comes to studying and getting a job, how much of a problem is it going to be if you're more familiar with a tool that's not really industry standard ? It seems like I'm better off learning some scripting to improve the modeling workflow for Maya myself, no ?

Let me know your suggestions because I'm confused right now.

danlefeb
10-14-2008, 05:20 PM
The more programs you know, the better. But don't not learn a program just because. For example, if you learn Maya now and apply for a job at a studio that primarily uses XSI, expect to learn XSI. Once you know one package pretty well then it's a lot easier to move between different packages. Starting out, just focus on getting the techniques right in whatever software application that you find to be most comfortable. Get demos of a few different packages and see which you like the best.

Felous
10-14-2008, 06:34 PM
The more programs you know, the better. But don't not learn a program just because. For example, if you learn Maya now and apply for a job at a studio that primarily uses XSI, expect to learn XSI. Once you know one package pretty well then it's a lot easier to move between different packages. Starting out, just focus on getting the techniques right in whatever software application that you find to be most comfortable. Get demos of a few different packages and see which you like the best.
Would they hire you in that case if you just knew Maya, though ? Sorry I have no clue how it works...

korthuran
10-14-2008, 08:23 PM
It depends on the company. Some companies will let you use whatever you are most comfortable with. Others will have you learn new software. The important thing in them hiring you is that they can see you have the artistic skill (portfolio). Anybody can be taught to use a program.

Felous
10-14-2008, 08:43 PM
It depends on the company. Some companies will let you use whatever you are most comfortable with. Others will have you learn new software. The important thing in them hiring you is that they can see you have the artistic skill (portfolio). Anybody can be taught to use a program.I see...

Quick question while I'm here at the modeling board: Maya 2008- You can enter the transform values for X,Y,Z to move, rotate, etc. But when you go to a component, the Channel Box won't show the input for that. It will if I use the Transform Component button, but l don't think that's a fix, is it ?

What can I do to improve the workflow in that regard ? Easily input transform values for components. Select and press a button that asks the value for example ?

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10-14-2008, 08:43 PM
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