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LuisPereira
10-13-2008, 07:34 PM
Hi guys!

I'm pretty new to animation and I was wondering if you can give me you cc on a walk cycle. This is my first one. I looked the 5 steps on "the animation survival kit".

link: http://www.youtube.com/watch?v=EmVzjS54ZTY

Hoping to make it better :)

Thanks!

Luis

Reeder113
10-13-2008, 09:15 PM
Luis,

For your first walk cycle, that aint too bad. If I were to start somewhere with tips, I'd say check your curves. Are you animating with Maya? How much do you know about the graph editor?

LuisPereira
10-13-2008, 10:22 PM
Hi Reeder113!

Yes, I'm using Maya. About the graph editor, I know the basics (spliting curves, etc) but it really isn't my specialty :)

Hummm... I think the main problem is that I look at the curves but I don't know how they should be, what I can do to improve...

Thank you for the reply!

Reeder113
10-14-2008, 06:05 PM
Hi Reeder113!

Yes, I'm using Maya. About the graph editor, I know the basics (spliting curves, etc) but it really isn't my specialty :)

Hummm... I think the main problem is that I look at the curves but I don't know how they should be, what I can do to improve...

Thank you for the reply!

The graph editor is an animator's best friend. The curves in your walk cycle should flow. Make sure that there are no sharp tangents which might cause an unwanted "pop" in the animation. Normally, when I animate a walk cycle, I animate the arms using FK, rather than IK. Its so much easier and more efficient (in that case). Below is an example of how you can fix your curves, so that your animation flows a little better:

http://www.seithcg.com/pictures/maya/screenshots/tools/correctOvershoot.jpg

LuisPereira
10-15-2008, 11:20 PM
Hi again!

I posted an update of the walk cycle here. http://www.youtube.com/watch?v=S5_CxznM0EM

I hope the curves are better :D
Thank you Reeder113 for your help!!!

C&C please... Hoping to improve it even more.

After this one is good I'm going to start on walk cycles with personality, but first I wanna nail the simplest walk.

Thanks again,

Luis

minifong
10-15-2008, 11:55 PM
Hello LuisPereira! :D

For your first walk cycle, I think it's already very good.
I see that the overlap in your arm swings have improved sinced your first wip. Great!

For me, some quick fixes you can make now is that his feet can point slightly outward, instead of straight north, so that it feels more natural.
You may probably want to post your work in progress from the side view... for a start?
It's a good view to check if the weight of the character is believable imo.

Good luck!

MolemanSD7
10-16-2008, 04:19 PM
Check out this link too...you can go through the vid slowly and see how Jason breaks it down... contacts to passing to down to up positions, etc. He uses the basic 2D techniques which is nice to see illustrated here:

http://www.youtube.com/watch?v=1zrObqm4Fm0

Learn from the best!

LuisPereira
10-16-2008, 04:27 PM
minifong:

Hi! Thank you for the reply! I'm gonna try to fix the feet and post a vid with both perspective and side view! Thanks for the advice!

MolemanSD7:

Just finished checking it! Wow he really knows his walk cycles :D
Is there any way we can download the full time version? After I follow the advice from minifong I'm going to redo the walk cycle from scratch following some stuff on the vid you pointed me :) Thank you so much!

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