sburgoon
10-13-2008, 06:53 PM
Hey guys and gals,
I'm turning to the collective expertise here because I'm stumped, and I don't have a mac to debug this on. I've released a beta of a free rig for maya online, and I've discovered that the scripts (the pose library specifically) do not work on OSX. The error given to the user is too many children for goonPicker. I can confirm this does happen on OSX (a coworker had his powerbook in the office so I quickly tested) but I can't figure out why they heck a script would function differently on the Mac than on Windows. Would any mac-using mel genius mind taking a look and help me figure out where I've gone wrong? You can get the rig and scripts at this url:
http://seanburgoon.com/index.php?s=file_download&id=24
There are windows-centric install instructions, so if you can also tell me the correctly paths to put things in on a mac that would be great so I can add that to the readme (along with appropriate credit/thanks ofcourse). Anyway, any help would be greatly appreciated. It's really hard to fix something like this without access to the platform it's having a problem on. Thanks!
-Sean Burgoon
I'm turning to the collective expertise here because I'm stumped, and I don't have a mac to debug this on. I've released a beta of a free rig for maya online, and I've discovered that the scripts (the pose library specifically) do not work on OSX. The error given to the user is too many children for goonPicker. I can confirm this does happen on OSX (a coworker had his powerbook in the office so I quickly tested) but I can't figure out why they heck a script would function differently on the Mac than on Windows. Would any mac-using mel genius mind taking a look and help me figure out where I've gone wrong? You can get the rig and scripts at this url:
http://seanburgoon.com/index.php?s=file_download&id=24
There are windows-centric install instructions, so if you can also tell me the correctly paths to put things in on a mac that would be great so I can add that to the readme (along with appropriate credit/thanks ofcourse). Anyway, any help would be greatly appreciated. It's really hard to fix something like this without access to the platform it's having a problem on. Thanks!
-Sean Burgoon
