PlebianX
06-09-2003, 03:05 PM
Hello again!
I'm working on converting Blur Studio's Wire Jumble maxscript to MEL, as it's saved me a lot of trouble in the past and I'd like to continue using it. The problem is, I haven't found a way to get Maya to render Nurbs curves. I'm not even sure it's at all possible, which seems like a shame. 3Ds Maxs' curves, both polygonal and NURBS have a renderable setting along with a thickness setting, and I'm hoping something comparable exists in Maya. Another solution would be to loft circles, but this seems like an unnecesarilly complex solution... Anyway, Hope someone can guide me in the right direction! :)
I'm working on converting Blur Studio's Wire Jumble maxscript to MEL, as it's saved me a lot of trouble in the past and I'd like to continue using it. The problem is, I haven't found a way to get Maya to render Nurbs curves. I'm not even sure it's at all possible, which seems like a shame. 3Ds Maxs' curves, both polygonal and NURBS have a renderable setting along with a thickness setting, and I'm hoping something comparable exists in Maya. Another solution would be to loft circles, but this seems like an unnecesarilly complex solution... Anyway, Hope someone can guide me in the right direction! :)
