PDA

View Full Version : strange nurbs render


Phwhitfield
06-09-2003, 12:36 PM
Hi, I tried to make a latter with a handling made out of a nurbs cylinder. To close this cylinder i just narrrowed the CVs. This looks good in the perspective window, but the render does this:
http://server2.hostpoint.ch/%7Enovamvia/philip/bilder/fehler.jpg

I'm not 100% sure but i think last time i looked at my scene it didn't happen :hmm:

sigma
06-09-2003, 12:47 PM
Can you show us a wireframe view? Maybe you need more isoparms? Increase the tesselation or convert to polygons. See what happens.

Phwhitfield
06-09-2003, 12:53 PM
no problem, thank you:

http://server2.hostpoint.ch/~novamvia/philip/rot/fehler_wire.jpg

maybe you are right about the isoparms... But do i need so many if i just have a straight line?

colt
06-09-2003, 01:19 PM
In the attribute editor check the display render tessellation under tessellation - now you'll see how it will be rendered. Enable advanced tessellation and play with the settings to get it right.

Phwhitfield
06-09-2003, 03:54 PM
Yes, that was it. Learnt something new today :-)

Danke Colt

CGTalk Moderation
01-15-2006, 09:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.