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mikefeil
06-09-2003, 09:14 AM
hi, im making a forest enivironment with maya 4.5/5 and my compter aswell as my school's computer arent that great..so does anyone have any pointers on how to speed up thing...e.g. viewport speed....

as soon as I hide the geonometry of say the tree's (the most computer intensive mesh) everything goes faster?

any pointers people...

Anteru
06-09-2003, 09:28 AM
You can hide the geometry or display the bounding box only which will dramatically improve the viewport speed. I would add the trees via the outliner (!!!) into a layer, and hide the layer.

mark_wilkins
06-09-2003, 10:33 AM
Hide whatever you can and manage your work carefully.

We made Dinosaur on sub-200 MHz Indigo 2 workstations, so you're probably doing better than that!!! :D

(And Shrek was made largely with O2s on the desktop, same thing...)

-- Mark

ambient-whisper
06-09-2003, 03:13 PM
yeah. if your clever enough you can render things in passes too. so for example try making the scene in layers. where you have your background trees ( that wont be as detailed as yoru frontground ) render that out. then render the middle section.. etc. this should also give you a lot of control with the overall composition as well.

also depends if your going to be moving the scene around. if the camera will be still then you dont have to worry about things as much. you could even render out 1 or 2 trees flat out. and then apply them as a texture to a plane. ( for background-midground trees )

you can also delete the sides of the models that arent visible in the viewer. if your scene has a large number of them then you can atleast lessen the load.

be creative :)

sinistar
06-10-2003, 02:55 AM
another tip for speeding things up is turning off all the plugins you aren't using in the plugin manager

Tom N.
06-10-2003, 06:21 AM
Another thing you can do (if you're using nurbs or sub d's) is go to Display - Fast Interaction. This makes it so when you move around your scene, every object's display level will go from 3 to 1. So while your camera is moving, everything quickly goes to low res for faster movement. Also, if you have textures showing, they will disappear until you stop moving.

-Tom N.

ceql
06-10-2003, 07:12 AM
If you have heaps of SubDiv shapes in your scene, you can change the resolution to 0 (instead of 1-3)
(Attribute editor -> SubDiv Surface Display) :bounce: :bounce:

mikefeil
06-10-2003, 10:48 AM
thanx heaps guys....yeah I'm using tree generator for 4.5 (got it from highend 3d) since it makes a nice tree. It generates nurbs when it generates the tree's so I think the Fast interaction thing will do great...

Ill probably keep u up to date with the project...since I'll have a fair few questions...

cheers guys

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