SirRender
04-28-2002, 01:24 AM
Running Mac Maya 3.5.1 and was going over a tutorial on correcting the local rotation on joints. I am able to rotate the XYZ for each joint with no problem, but once I have the correct axis like I want it, when I go back to object mode and select the joint to translate it, the gnomon doesn't change to new orientation. This is an issue mainly for a parent joint that I want to be oriented to the global XYZ orientation. The gnomon symbol doesn't update for me. Does an one know if its something I'm doing wrong or is it a bug in the Mac version of Maya?
I get around the problem by grouping the parent joint to itself. Now the gnomon XYZ orientation is correct. Just wondering......
I get around the problem by grouping the parent joint to itself. Now the gnomon XYZ orientation is correct. Just wondering......
