GennadiyKorol
10-09-2008, 03:26 PM
Good day!
I thought I'd share my little workshop project I've been doing here at the university of Tel-Aviv.
Basically it's an application implementing the Diffusion Curves original paper (http://artis.imag.fr/Publications/2008/OBWBTS08/) technique.
Diffusion Curves are a new parametric representation for smooth gradient images.
You can check the video presentation of the workshop here (http://www.henrykorol.com/DiffusionCurves.avi).
Screenshotey:
http://www.henrykorol.com/DiffusionCurves2.jpg
http://www.henrykorol.com/DiffusionCurves.jpg
Application Windows binary + example files:
http://www.henrykorol.com/DiffusionCurves.rar
Note that you will need a modern GPU to run it properly.
A little manual with usage instructions can be accessed by F1 :)
I tried to keep the whole application simple main point of it being the Diffusion Curve algorithm implementation on the GPU including the varying blurring.
All of that runs about 40fps on my GeForce 9600GT.
If you're on dual monitor make sure to not use Multi monitor performance mode. (try single performance mode instead) or its performance can drop severely.
Let me know what you think! :)
Gennadiy
I thought I'd share my little workshop project I've been doing here at the university of Tel-Aviv.
Basically it's an application implementing the Diffusion Curves original paper (http://artis.imag.fr/Publications/2008/OBWBTS08/) technique.
Diffusion Curves are a new parametric representation for smooth gradient images.
You can check the video presentation of the workshop here (http://www.henrykorol.com/DiffusionCurves.avi).
Screenshotey:
http://www.henrykorol.com/DiffusionCurves2.jpg
http://www.henrykorol.com/DiffusionCurves.jpg
Application Windows binary + example files:
http://www.henrykorol.com/DiffusionCurves.rar
Note that you will need a modern GPU to run it properly.
A little manual with usage instructions can be accessed by F1 :)
I tried to keep the whole application simple main point of it being the Diffusion Curve algorithm implementation on the GPU including the varying blurring.
All of that runs about 40fps on my GeForce 9600GT.
If you're on dual monitor make sure to not use Multi monitor performance mode. (try single performance mode instead) or its performance can drop severely.
Let me know what you think! :)
Gennadiy
