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View Full Version : What frustates me SOOO much about this program


Jonathan
10-09-2008, 06:54 AM
What frustrates me SO much about this program is the fact that you have to jump through hoops to do simple things.

I'm a decent organic modeler, In Lightwave that is. I love accenting my models in Zbrush but as I try to gravitate to zbrush more for core organics, I find myself overly frustrated at doing simple things such as make cubes without 6 sides and no segments. A BASIC CUBE!.

Needless to say I created a box in LW and exported as obj and changed it into a tool. Still to have to go through all of that to do something this basic does not bode well.

BTW. I still have no clue how to delete faces. hhhmmmmm real hum-dinger there. Checked tuts again. Even ran a search on "delete" and "remove" Perhaps "Evanesco!" would work. I mean it worked for Snape at Hogworts.

Maybe I'm just stupid and not getting it. This is a great program but JEESSUUSSS! You've got to simplify the basics. And if I am stupid, well at least I'll have a place to start.

Totyo
10-09-2008, 09:08 PM
ZBrush is an organic 3D sculpting package not a tradiitional low poly by poly modeling application...if you would like to model basic low poly in the "tradional way, LW is great.

ZBrush is using the ZSphere to create low poly meshes extremly fast, which are mostly sed as a base mesh for sculpting :)

To delete polygons, you have to hide them first, and then, choose the DeleteHidden function (in tool geometry if I rememeber)

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10-09-2008, 09:08 PM
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