-wT-
04-27-2002, 08:46 PM
I'm not too familiar with MEL yet, but I have read the section from Maya manuals about it, and I have some previous knowledge of C++, so I somewhat understand it.
Well, after I've discovered how god damn powerfull language it is to modify Maya, I've been modifying Maya to better suit my needs, but I don't know how to do some of these more "advanced" stuff, like:
1. I'd like to add that selection tool where you paint selection with Artisan, to my toolbox, preferebly below the icon below the lasso tool icon. Well I did add the (to my knowledge) right code to numerous files (Sorry I can't remember anymore what I did), but I just got Maya to a point where it wouldn't even start anymore...
I think I got stuck to adding something like context or something for the tool, which I couldn't do.
So if anyone would know how to add new tools to the toolbox, I'd be very pleased.
2... uhm... damn, I lost the other question I had :)
3. Oh and I had one general Maya question, not MEL question:
You all know that if you marguee select for an example verticles on a sphere, it selects them behind the ball too. That's right, and you can solve it by turning backface culling on. Ok now comes the problem. What if he have a geometry that for an example is folded heavily, so there are alot of verticles that point to the same way as the verticles I'm looking at, and which get select nomatter how hard I pray the backface culling to handle 'em.
BUT, the Artisan selection tool works like that, it only selects stuff what you look at... nothing else. So, my question is how could I modify the backface culling feature (or if there is an option or something) to hide everything that doesn't either point to the camera or is behind something already?
Thank you in advance!
Well, after I've discovered how god damn powerfull language it is to modify Maya, I've been modifying Maya to better suit my needs, but I don't know how to do some of these more "advanced" stuff, like:
1. I'd like to add that selection tool where you paint selection with Artisan, to my toolbox, preferebly below the icon below the lasso tool icon. Well I did add the (to my knowledge) right code to numerous files (Sorry I can't remember anymore what I did), but I just got Maya to a point where it wouldn't even start anymore...
I think I got stuck to adding something like context or something for the tool, which I couldn't do.
So if anyone would know how to add new tools to the toolbox, I'd be very pleased.
2... uhm... damn, I lost the other question I had :)
3. Oh and I had one general Maya question, not MEL question:
You all know that if you marguee select for an example verticles on a sphere, it selects them behind the ball too. That's right, and you can solve it by turning backface culling on. Ok now comes the problem. What if he have a geometry that for an example is folded heavily, so there are alot of verticles that point to the same way as the verticles I'm looking at, and which get select nomatter how hard I pray the backface culling to handle 'em.
BUT, the Artisan selection tool works like that, it only selects stuff what you look at... nothing else. So, my question is how could I modify the backface culling feature (or if there is an option or something) to hide everything that doesn't either point to the camera or is behind something already?
Thank you in advance!
