Leath
10-06-2008, 08:42 AM
Hello,
I am looking for a tutorial to set the perspective of a 3d program to planometric.
I have been trying to do it on gmax using the Camera set to Orthgonal, and the Tape Helper, but I can never get it right.
Please, if anyone knows how do it on:
Gmax, 3ds Max, Anim8or, Blender, GIMP, or any other preferably free 3d program (by order of preference)
I would truly love to learn from you. =)
For a more visual explanation, I would like to be able to render 3d objects under this perspective:
http://www.ecodesign.co.uk/kit_house/plans/axoexploded01.gif
http://www.spri.cam.ac.uk/library/building/axonomic.jpg
Thanks a million in advance ^^
PS: Sorry, if this is the wrong section to post these types of question.
I am looking for a tutorial to set the perspective of a 3d program to planometric.
I have been trying to do it on gmax using the Camera set to Orthgonal, and the Tape Helper, but I can never get it right.
Please, if anyone knows how do it on:
Gmax, 3ds Max, Anim8or, Blender, GIMP, or any other preferably free 3d program (by order of preference)
I would truly love to learn from you. =)
For a more visual explanation, I would like to be able to render 3d objects under this perspective:
http://www.ecodesign.co.uk/kit_house/plans/axoexploded01.gif
http://www.spri.cam.ac.uk/library/building/axonomic.jpg
Thanks a million in advance ^^
PS: Sorry, if this is the wrong section to post these types of question.
