airaola
10-01-2008, 08:53 PM
Hi to all!!
I´m new in MR. I always lit with maya software, and now, I´m trying to work using Final gathering.
Ok, my problem is that, Im trying to lit one room with two windows. I used mia_physicalsun and sky, and the render quality is very poor, very dirty. I tried to put more high values to FG values at MR render globals, but, the result is very poor too. Later, I added one MR area light with mia_portal_light shader linked into custom shaders parameter of the area light, but I have these error:
Shader `mia_portal_light´: light direction must be 0 0 Z
What´s that?
And the render quality changes, is very poor too, but now with the new light, there are a lot of `dots´
Can anyone help me? :)
Thanks!
I´m new in MR. I always lit with maya software, and now, I´m trying to work using Final gathering.
Ok, my problem is that, Im trying to lit one room with two windows. I used mia_physicalsun and sky, and the render quality is very poor, very dirty. I tried to put more high values to FG values at MR render globals, but, the result is very poor too. Later, I added one MR area light with mia_portal_light shader linked into custom shaders parameter of the area light, but I have these error:
Shader `mia_portal_light´: light direction must be 0 0 Z
What´s that?
And the render quality changes, is very poor too, but now with the new light, there are a lot of `dots´
Can anyone help me? :)
Thanks!
