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View Full Version : Oct/Nov time :) facial rigging time


twidup
10-01-2008, 04:10 PM
yup, its Oct, so stop the body rigging...well, you can continue, but you can now start teh facial rig.

Facial rig requirements :
1 : The character is for an animated cartoon series (not really, but for the challenge, go with it) so he needs a well developed facial rig to allow for a range of motion, as well as cartoony expressions

2 : eyes : the eyes need a system put in place to allow for some pseudo sculpting by the artists, that is they can taper them, bulge them out, and such, but it still needs to deform correctly as he looks around

3 : All of this needs to work on top of what is already being done with the body rig.

AliasLupe
10-29-2008, 02:47 AM
Im interested in being part of this challenge but I realize that i'm months behind. Where should I start or what are my options? In the mean time I'll download the model. If someone could point me the way it would help thanks.

Rupesh1122
10-29-2008, 03:48 AM
check this link

http://forums.cgsociety.org/showthread.php?f=216&t=661734

ur all doubts will clear here.
All the best dude.

twidup
10-30-2008, 08:21 PM
you still have about a month left on it too ;)

-todd

ganeshcgartist
12-04-2008, 10:02 AM
hai........

im very new 4 animation
i have a robot model created in 3d max 2009....... if rig that model .......
please......................