Mr Fudge
06-07-2003, 07:11 PM
This is something have wanted to do for ages.
Is there a way to assign an animated texture i.e.(*.mov, *.avi not procedural) to a particle system so that each newly born particle receives the animated texture from the point it is born and renders accordingly?
I don't think it is possible with the old max particles. Is it possible to do this in PF?
I hope I'm clear.
Thanks,
L
Is there a way to assign an animated texture i.e.(*.mov, *.avi not procedural) to a particle system so that each newly born particle receives the animated texture from the point it is born and renders accordingly?
I don't think it is possible with the old max particles. Is it possible to do this in PF?
I hope I'm clear.
Thanks,
L
