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Lethal
06-07-2003, 02:39 PM
This is the first Image that i post on CgTalk and I hope you like it.

The image is supposed to represent a kind of cells flowing trough a body... and with a sick muscle part (the green glowing thing). I hope I achieved the effect right

For wires just ask here.

http://www.ifrance.com/bogarts/Images/stills35.jpg

Lethal
06-07-2003, 07:36 PM
I have a question, how come so many people check the posts but only around 0.05% post to the topics?.....

People, just say if it's good or bad if dont have any suggestions, or nothing to say.

Smokey
06-07-2003, 07:50 PM
hey , I just posted my first image too.
Well it's a cool scene , but some weird color combinations and I dont really get the feeling of things "flowing" ,even though I see some motion blur on some parts...

Theta-Dot
06-07-2003, 08:14 PM
If you hadn't told us what is going on in the picture, I would have no idea what I was looking at : ) It looks good, but I don't think there is enough shadow around things. Some of those pillar things seem too bright when the "ceiling" and "floor" they are attached to is much dimmer. Try and even out those levels, I think it will look better if you do.

Good job

=ThetaDot=

sCM redruM
06-07-2003, 08:20 PM
Looks like a collapsing Lava Lamp...:shrug:

Dope nonetheless..
ruM's OUT...

Lethal
06-07-2003, 08:39 PM
good point theta, i'll try that

Lethal
06-07-2003, 11:02 PM
There THETA I retextured how you said and it does indeed look better. thx for the advice

EyeKyu
06-07-2003, 11:19 PM
You know, I'm really loving the color variation in this, and the "cell" type of look adds a lot to the picture. Nice job.

Lethal
06-07-2003, 11:40 PM
thx eyekyu

adyus
06-08-2003, 08:40 AM
I think what you need to do is simulate the viscosity(?) of the blood, make it look like those cells are floating in something. I think you can achieve that by blurring out towards the background or something...Great imagination, anyways

Lethal
06-08-2003, 01:53 PM
yeah i noticed the viscousity lack but I wasnt able to achieve it, maybe if 'd try some compund blur it would work.

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