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kongque
06-07-2003, 11:44 AM
Is there any tutorials about how to make the light of vehicles.
http://www.kongque.net/new/UploadFile/c.jpg
I haven't any idea about how to make the spotlight .

Levitateme
06-07-2003, 06:53 PM
Most people i have seen just use a texture, planar mapping. i would look online or get your camera and take a pic of your light on your car.

kongque
06-08-2003, 03:24 AM
can you show the details
is there any tutorials

Levitateme
06-08-2003, 01:07 PM
well, i can tell you how.

i would model the shape of the light. then get your texture, apply a planar projection on it, thats about it. its really strait forward it depends on how your going to model it with nurbs or polygons? i think nurbs would be fastest, i dont use them anymore though. but you would assign a file texture to it with projection on and use planar, then scale it to your liking. does that help?

kongque
06-08-2003, 03:24 PM
thanks,let me try,
there is another question,
you know ,the shape of the light may has several surfaces,so which surface should i planar the texture on.
can you offer a pic of it.

Levitateme
06-08-2003, 06:49 PM
sure, have you modeled your geometry for the light yet? i would do that then post a pic of it i tried adding you to my msn using that name you haev on your signature. if your on that ill just help you over msn ciao.

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