PDA

View Full Version : WHAT IS WRONG WITH THIS RIG?!?!?! (MotionBuilder Problem, .fbx)


milqman
06-07-2003, 06:37 AM
Alrighty, I've been working ALL day trying to get this rig to work in Kaydara Motion Builder and I've worked out most of the bugs except 4!

So, I load up this .fbx file of mine (exported from LW of course), and I try to characterize it. Well, it gives me 4 errors and doesn't do it, and I can't figure out why I'm getting these errors! I modelled my skelegon rig identical to others that I've seen work with MB!

What is wrong? Policarpo! Helllp!

http://milkman.Christianmp3.org/rig.fbx
http://milkman.Christianmp3.org/rig.zip

3DDave
06-07-2003, 06:54 PM
Your character is facing positive Z in Lightwave. Negative Z turns out to be Positive Z in Motion Builder. You can spin the character around with the FBX root in MB to face Positive Z in Motion Builder before you characterize.

The next problem is you don't have the correct hierachy for Motion Builder.

Download this file and see how it is setup.

http://www.cgtalk.com/showthread.php?s=&threadid=65961&perpage=15&pagenumber=1

CGTalk Moderation
01-15-2006, 09:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.