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Eshta
09-24-2008, 01:41 AM
Hello,
I’m trying to use Zbrush to texture multi UV shells in Maya
Each UV shell is on a different tile .
However when I render with Maya software or mental ray (no approximation)
I get seems in the UV shell border

http://www.imageno.com/image.php?id=q4snze00l51v&kk=-1550078837

Ash-Man
09-24-2008, 02:27 PM
turn off the filter on your textuer files

that should do it

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