Bbairhalter
09-23-2008, 06:26 PM
http://features.cgsociety.org/gallerycrits/201790/201790_1222194405_medium.jpg (http://features.cgsociety.org/gallerycrits/201790/201790_1222194405_large.jpg)
Title: boxer 1
Name: Brice Bairhalter
Country: USA
Software: Maya, mental ray, Photoshop, ZBrush
This character came from an idea I had originally to paint a texture that was a little different than just a simple human. It was my first real attempt at painting bruises and getting results from an idea.
The character was modeled in Maya and displacement was created in ZBrush. I painted a basic texture in ZBrush and refined my work in Photoshop. Using this work flow has allowed me to drastically improve my texture painting skills.
If you have any comments or ideas on how to improve this piece feel free to rip it apart, thank you.
Title: boxer 1
Name: Brice Bairhalter
Country: USA
Software: Maya, mental ray, Photoshop, ZBrush
This character came from an idea I had originally to paint a texture that was a little different than just a simple human. It was my first real attempt at painting bruises and getting results from an idea.
The character was modeled in Maya and displacement was created in ZBrush. I painted a basic texture in ZBrush and refined my work in Photoshop. Using this work flow has allowed me to drastically improve my texture painting skills.
If you have any comments or ideas on how to improve this piece feel free to rip it apart, thank you.
