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View Full Version : Proxy mode


hanspb
06-06-2003, 12:02 PM
This is the feature I have been waiting for! :applause:

One question, though: Is it possible to increase the level of subdivision of the underlying mesh? Only one subdiv feels a bit too rough for me.

Hans Petter

:beer:

JPGargoyle
06-06-2003, 12:06 PM
hmmm!

Not that I know of. :shrug:


Best regards.

Jide
06-06-2003, 12:10 PM
Not yet, but I think Bjorn has stated that it might be possible in the future.

npearson
06-06-2003, 08:19 PM
Would be nice if it was real-time too.

swag
06-06-2003, 10:07 PM
yehhhh real time please :) the performance is not very good with big meshes

dcroeser
06-19-2003, 12:59 PM
Proxy mode?! Where?

BazC
06-19-2003, 11:33 PM
Select your object/s in body mode and look under the view menu for "toggle proxy mode" - Baz

dcroeser
06-25-2003, 12:54 PM
I was using an earlier version of Wings. Found it now, thanks.:thumbsup:

negative9
07-01-2003, 06:49 AM
This is how modeling was suggusted for Houdini... of course it was a little harder to achieve, but you did have multipule modes with the effect.

Anyways, great addition.

//negative9//

PiksalDesign
07-01-2003, 06:00 PM
Is there any way to get rid of the wirefram in proxy mode? To see the model without it.

Reyals
07-01-2003, 06:16 PM
Tab toggles the cage and W toggles the wireframe ...

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