SamAppleby
09-23-2008, 12:47 AM
Hey guys,
I was just wondering if you can get maya blend shapes to compound.
eg - if i have a blendshape which affects a vertice, can i have another blendshape ontop of that affecting the same vertice which adds to the value, not replace it?
cheers
I was just wondering if you can get maya blend shapes to compound.
eg - if i have a blendshape which affects a vertice, can i have another blendshape ontop of that affecting the same vertice which adds to the value, not replace it?
cheers
