Satriinus
09-19-2008, 02:30 AM
If you create a cube
then create a joint
then select the cube, and shift-select the joint
then skin -> bind skin -> smooth bind
finally in the mel editor type
ls -typ mesh;
// Result: pCubeShape1 pCubeShape1Orig //
how can i just get teh mesh without getting the bind shape or whatever that second one is? I believe in the API this would be bypassed using if ( node.isIntermediateObject() )
Any assistance greatly appreciated!
-Velik
then create a joint
then select the cube, and shift-select the joint
then skin -> bind skin -> smooth bind
finally in the mel editor type
ls -typ mesh;
// Result: pCubeShape1 pCubeShape1Orig //
how can i just get teh mesh without getting the bind shape or whatever that second one is? I believe in the API this would be bypassed using if ( node.isIntermediateObject() )
Any assistance greatly appreciated!
-Velik
