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View Full Version : Mappers/Texture Artists needed: BADLY


JBoskma
06-05-2003, 08:10 PM
Hey everybody,

I'm far from sure if I can find the people I'm looking for, but I'm desperate, heh.

Rencently a new mod, called Organized Crime (http://www.planetunreal.com/organizedcrime)launched, and this has been promoted on several news-sites, as Planetunreal, BeyondUnreal, Polycount and a whole lot others I think. This Total Conversion for Unreal2k3, is set in the American maifa Era around 1930. Our ideas and concepts involve vehicles/traffic/car-chases/a big arsenal/high detailed environment and a great gameplay.

Offcourse to settle these ideas we needed a team. The team has been gathered, allthough we are missing our level-design department. Our art deparment has been filled with high talented and skillfull people, such as Cody Ritchie, who has his job as Lead Character Artist/Art Director at Electronic Arts at this moment. Concept artist Björn Hurri from Massive Entertiainment also headed up with us, so I can say we are progressing smoothly on that side.


Level Designers
So, I'm here to see if some of you guys are interested in working with us as Level-designer/Mapper.
For the Maps, they will be mostly city based, to give you an idea of what we're looking for, mapnames like: The Nightclub / Docks / Warehouse / Outskirts / Workers Neighbourhoud / The Opera / The Villa, should give you a little impression of what we're looking for.


Texture artists (maps)
We are also looking for Texture artists, capable of creating high quality / photorealistic map textures.


Don't mind contacting us, if you havn't any experience with creating maps for UnrealTournament2003. Make sure allways mail some screenshots of your pastmade maps with your e-mail. Do not send the map files.

To end this message, I would like you to show some screenshots, of accomplished work by the Organized Crime team. I hope you them.


http://www.planetunreal.com/organizedcrime/updates/wallp.jpg

http://www.planetunreal.com/organizedcrime/updates/fat_render.jpg

http://www.planetunreal.com/organizedcrime/updates/teste_1.jpg

Concepts:
Fat Gangster (casual)
http://www.planetunreal.com/organizedcrime/updates/concept28.jpg
Wiseguy (casual)
http://www.planetunreal.com/organizedcrime/updates/concept28.jpg
Don (suited)
http://www.planetunreal.com/organizedcrime/updates/concept28.jpg

Make sure to check out the about section on our website, so you can read through the basic ideas of the total conversion. Oh when visiting, turn on your speakers and click on the listen intro button under the splash screen, I think you'll like it :]

For the people who are interested, here is my contact information:
E-mail: jelmer@boskma.org
ICQ : 124294125
AIM : JelmerBoskma

You can allways drop by in our irc channel on gamesnet:
#ocmod (irc.gamesnet.net)


Kindest Regards,
Jelmer Boskma

Frank Dodd
06-05-2003, 09:32 PM
I wish I had the talent to offer to work on this one, it looks great and you put forward an excellent pitch for it too. Just to correct the links that you posted: -

Fat Gangster (http://www.planetunreal.com/organizedcrime/updates/concept28.jpg)
Wiseguy (http://www.planetunreal.com/organizedcrime/updates/concept29.jpg)
The Don (http://www.planetunreal.com/organizedcrime/updates/concept30.jpg)

Good luck!

Ac0rN
06-10-2003, 04:31 AM
UT 2003 mod? looks more like mafia mod ;) ! looks cool , but I dont have time to help , sorry :hmm:

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