Scorpi
09-17-2008, 08:33 PM
Hi! I know how to get rotatePivot value from object, but I don't know how to get world rotatePivot value that is in attribute editor (using Mel). I need this because I want to use polyMoveVertex to move some vertex thats are comonents of some object that is in hierarchy. I realize that, this move vertex along worlds axis, not local axis. I tried to use -ws flag and -lt but it's not working (-lt works like its moves along normals). My idea is to set -pivot flag to value from world rotatePivot. I don't know if that would work. If you have better idea or you know how to get world rotatePivot please help!
