acre
06-05-2003, 04:00 PM
Hi to all,
I have a question regarding Compound Objects. How do i create a subtraction (A - B) object with an object built using extrude, and another primitive etc. It seems that a hole is made on the surface, but i want a dent in sort of effect...
---------------------- <--- plane (Object A)
__________
----| B |-------
|________ |
Result:
----- ----- ------- ----------
|_________|
(effect i want) but instead i got the above.
Lastly, can someone introduce me to a good particle animation tutorial. I am looking for a particles-flying-in-to-form-a-shape kind of effect.
Thanks for ye help!
I have a question regarding Compound Objects. How do i create a subtraction (A - B) object with an object built using extrude, and another primitive etc. It seems that a hole is made on the surface, but i want a dent in sort of effect...
---------------------- <--- plane (Object A)
__________
----| B |-------
|________ |
Result:
----- ----- ------- ----------
|_________|
(effect i want) but instead i got the above.
Lastly, can someone introduce me to a good particle animation tutorial. I am looking for a particles-flying-in-to-form-a-shape kind of effect.
Thanks for ye help!
