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View Full Version : Stan Winston Tribute - POST YOUR FINAL ENTRY


RobertoOrtiz
09-12-2008, 02:44 PM
Ok post your final entry on this thread...

I will post the PLUG ON TUESDAY NIGHT.
There will be NO EXTENSIONS on the dateline.

Please post:


ARTIST NAME
BEAUTY RENDER
HIREZ RENDER LINK (VOLUNTARY)
TURNTABLE ANIMATION (VOLUNTARY)
ORTHOGRAPHIC RENDERS
WIREFRAMES
WIP THREAD
DESCRIPTION

Thanks,
-R

TimCallaway
09-12-2008, 03:17 PM
Title: Terminator

Artist Name: Timothy Callaway

Category: Single Creature

Tribute to Stan Winston: April 7, 1946 – June 15, 2008
May his work continue to inspire us all, rest in peace.


This project was in conjunction with my Hard Suface Modeling class. Our goal was to have an entry in this contest. I chose to do the Terminator because he is one of my favorite characters, plus I can never watch the movies enough =]

The process: This entry was a very big experience for me (talk about upping your skillset from one model). I originally thought I was going to take this to zbrush for some nice details, but in the end I decided not to. I just used Maya for the modeling and mentalray for rendering, Photoshop to composite the renders.

Software used: Maya, HDRShop, mentalray, and photoshop.
Total Time: 31 hrs.

From beginning to end I have enjoyed the experience and all the great people here at cgsociety, everyone is great! The talent is very high here, I'd like to thank everyone again for all the c&c to help my model the best it could be.

Cheers! -Tim

W.I.P Thread: http://forums.cgsociety.org/showthr...?f=208&t=660841 (http://forums.cgsociety.org/showthread.php?f=208&t=660841)

Final Renders:

Beauty Renders:
http://trc382.aisites.com/Closer_Final%20copy.jpg
http://trc382.aisites.com/Close_final%20copy.jpg
http://trc382.aisites.com/Persp_Final%20copy.jpg

Beauty High rezes:
http://trc382.aisites.com/Persp_Final%20copy_Big.jpg
http://trc382.aisites.com/Close_final%20copy_Big.jpg
http://trc382.aisites.com/Closer_Final%20copy_Big.jpg


Othographic:
http://trc382.aisites.com/bottom_Final%20copy.jpg
http://trc382.aisites.com/Top_Final%20copy.jpg
http://trc382.aisites.com/side_r_Final%20copy.jpg
http://trc382.aisites.com/side_L_Final%20copy.jpg
http://trc382.aisites.com/Front_final%20copy.jpg
http://trc382.aisites.com/back_Final%20copy.jpg



Wire Frame:
http://trc382.aisites.com/Wire.jpg

Wire Frame High rez: http://trc382.aisites.com/Wire_big.jpg

Mirco83
09-12-2008, 10:49 PM
TITLE: T-rex Attack Scene
ARTIST NAME: Mirco Paolini
CATEGORY: Diorama

Ok, My work is finished. I've worked a lot on these days to complete my scene,because on september i'll have many university tests, and i won't be able to work on this project.

Some words about my work:
It represents, as many of you know, the first encounter of the T-rex at Jurassic Park. We are near the T-rex zone and the electrical power is off. The t-rex fence has no electricity and this prehistoric creature can freely attack the cars who are carring the visitors(Alan Grant,Lex and Tim,Gennaro,Malcolm).

I mainly tried to recreate the atmosphere and the look of the original scene.
I've taken about 3 weeks to complete the image. I've used Maya for most of the work,
Zbrush to sculpt and detail, and photoshop to make the specular,color and diffuse maps.
Here's a link to the wip:
http://forums.cgsociety.org/showthread.php?f=208&t=664201

I hope you'll like it.

This is the FINAL RENDER, i've done some post processing in photoshop to achieve this result.

http://img374.imageshack.us/img374/7176/trexattackscenelowdu4.jpg

Here's the high resolution image:
http://img142.imageshack.us/my.php?image=trexattackscenelr7.jpg



And here are the ORTOGRAPHIC RENDERS:

TOP

http://img142.imageshack.us/img142/4456/topcgbm8.jpg



SIDE

http://img382.imageshack.us/img382/7160/sidecguv6.jpg



FRONT


http://img374.imageshack.us/img374/7672/frontcgbt4.jpg


Godbye Stan,

Mirco Paolini

majid-smiley
09-13-2008, 08:54 AM
ARTIST NAM : majid smiley


BEAUTY RENDERs :
http://i34.tinypic.com/34px2ld.jpg
http://i36.tinypic.com/i35sax.jpg
http://i33.tinypic.com/iqg9hu.jpg


ORTHOGRAPHIC RENDERS
http://i35.tinypic.com/20zbhjq.jpg
http://i34.tinypic.com/jzab2r.jpg
http://i33.tinypic.com/eprki1.jpg
http://i38.tinypic.com/344zk90.jpg
http://i33.tinypic.com/34eqaf8.jpg
http://i36.tinypic.com/152nsz6.jpg

WIREFRAMES
http://i38.tinypic.com/dxxsoi.jpg
http://i35.tinypic.com/jl1d2d.jpg
http://i37.tinypic.com/aavz8n.jpg

WIP THREAD
http://forums.cgsociety.org/showthread.php?f=208&t=665360

DESCRIPTION
this challenge was a great experience for me...i have learned and inspirated a lot by other guys...thanks everyone !

ConceptStingray
09-14-2008, 10:55 AM
ARTIST NAME:Paulius Gavorskis

BEAUTY RENDER:

http://i358.photobucket.com/albums/oo23/Stringas2000/101.jpg

http://i358.photobucket.com/albums/oo23/Stringas2000/1.jpg

ORTOGRAPHICS and other views:

http://i358.photobucket.com/albums/oo23/Stringas2000/2.jpg

http://i358.photobucket.com/albums/oo23/Stringas2000/4.jpg

http://i358.photobucket.com/albums/oo23/Stringas2000/3.jpg

http://i358.photobucket.com/albums/oo23/Stringas2000/2-1.jpg

http://i358.photobucket.com/albums/oo23/Stringas2000/3-1.jpg

WIREFRAME:

http://i358.photobucket.com/albums/oo23/Stringas2000/2-2.jpg

WIP THREAD:

http://forums.cgsociety.org/showthread.php?f=208&t=665673&highlight=predator+masked

DESCRIPTION: Really enjoyed doing the model,learned some things...But the most biggest attractions were to look other people threads.Some of them are just "WHOW!".

Stan Winston was the most biggest inspiration to me.

Thank you.

southparx
09-14-2008, 01:57 PM
Artist Name: Andrew Hakim Lie

WIP thread:
http://forums.cgsociety.org/showthread.php?f=208&t=665743

Final Image:

http://i207.photobucket.com/albums/bb131/south_parx/terminator/Endoskeleton_600800.jpg

link to full size image:
http://img169.imageshack.us/img169/4669/endoskeletonlargeio0.jpg

Beauty Render:

http://i207.photobucket.com/albums/bb131/south_parx/terminator/Endobeauty_800600.jpg

link to full size image:
http://img404.imageshack.us/my.php?image=endobeautylargexg1.jpg

Orthographic Images:

http://i207.photobucket.com/albums/bb131/south_parx/terminator/EndoskeletonFront.jpg

http://i207.photobucket.com/albums/bb131/south_parx/terminator/EndoskeletonSide.jpg

http://i207.photobucket.com/albums/bb131/south_parx/terminator/EndoskeletonBack.jpg

http://i207.photobucket.com/albums/bb131/south_parx/terminator/EndoskeletonTopBottom.jpg

Wireframe:

http://i207.photobucket.com/albums/bb131/south_parx/terminator/endo_wire.jpg


Software used:
Zbrush,Photoshop,3dsmax

Comments:
this is my first HMC, first part of two: The Endoskeleton. i chose it because i want to learn to do semi-hard-surface in zbrush. The bust itself was modeled from Sideshow Toys' version of Endoskeleton

link here:
http://www.sideshowtoy.com/?page_id=4489&sku=83331

except for some basic cylinders which was done in 3ds Max, pretty much everything else is in zbrush which i intended to,

the biggest hurdle with this model is probably the poly count, which the total of the parts combined is around 22 million polygon. i had numeruos crashes when i do changes of subtools, dropping the model to the canvas for ortho renders itself had its share of crash

southparx
09-14-2008, 01:59 PM
ARTIST NAME :
Andrew Hakim Lie

WIP THREAD:
http://forums.cgsociety.org/showthread.php?f=208&t=665743

Final Image:

http://i207.photobucket.com/albums/bb131/south_parx/terminator/Arnoldfinal_800600.jpg

link to full size image:

http://img227.imageshack.us/my.php?image=arnoldfinallargeqh6.jpg

Beauty Renders:

http://i207.photobucket.com/albums/bb131/south_parx/terminator/Arnoldbeauty_600800.jpg

http://i207.photobucket.com/albums/bb131/south_parx/terminator/Arnoldbeauty2_800600.jpg

links to full size images:

http://img79.imageshack.us/my.php?image=arnoldbeautylargezz5.jpg

http://img140.imageshack.us/my.php?image=arnoldbeauty2largeza2.jpg
(http://img140.imageshack.us/my.php?image=arnoldbeauty2largeza2.jpg%20)
Orthographic Images:

http://i207.photobucket.com/albums/bb131/south_parx/terminator/Afront.jpg

http://i207.photobucket.com/albums/bb131/south_parx/terminator/Aside2.jpg

http://i207.photobucket.com/albums/bb131/south_parx/terminator/Aside.jpg

http://i207.photobucket.com/albums/bb131/south_parx/terminator/Aback.jpg

http://i207.photobucket.com/albums/bb131/south_parx/terminator/Atop.jpg

http://i207.photobucket.com/albums/bb131/south_parx/terminator/Abottomangle.jpg

Wireframe:

http://i207.photobucket.com/albums/bb131/south_parx/terminator/Arnie_wire.jpg

Software used:
Zbrush,Photoshop,3dsmax

Comments:

The second part of two: Terminator T800 battle damage. i wanted to learn how to do likeness and since i liked arnold it's a great choice. i again chose Sideshow Toys' version.

link:
http://www.sideshowtoy.com/?page_id=4489&sku=8318


The major obstacle with this model was achieving arnold likeness. the most laborous process was painting the wounds and bullet wounds, it gets quite boring after second day of doing the same thing over and over.

But all in all, it has been a great learning process. Thank you for everyone who has commented and helped me out during the making

Thank you.

Best regards,
Andrew

ps. sorry i had to split my post into two because i tried to put all the images onto one post but it didnt allow me to do so.

oliveira
09-15-2008, 01:54 AM
ARTIST NAME-Alex Oliver

BEAUTY RENDER;

http://www.alexoliver.art.br/gallery/img/6/600X800.jpg

HIREZ RENDER LINK ;

http://www.alexoliver.art.br/gallery/img/6/1200X1600.jpg


ORTHOGRAPHIC RENDERS;

http://www.alexoliver.art.br/gallery/img/6/queen_top.jpg

http://www.alexoliver.art.br/gallery/img/6/queen_side_2.jpg

http://www.alexoliver.art.br/gallery/img/6/queen_side_1.jpg

http://www.alexoliver.art.br/gallery/img/6/queen_front.jpg

http://www.alexoliver.art.br/gallery/img/6/queen_back.jpg

http://www.alexoliver.art.br/gallery/img/6/t800_front.jpg

http://www.alexoliver.art.br/gallery/img/6/t800_back.jpg

http://www.alexoliver.art.br/gallery/img/6/t800_side.jpg

http://www.alexoliver.art.br/gallery/img/6/t800_top.jpg

oliveira
09-15-2008, 01:59 AM
more orthographic views;

http://www.alexoliver.art.br/gallery/img/6/predator_front.jpg

http://www.alexoliver.art.br/gallery/img/6/predator_back.jpg

http://www.alexoliver.art.br/gallery/img/6/predator_side.jpg

http://www.alexoliver.art.br/gallery/img/6/predator_top.jpg

http://www.alexoliver.art.br/gallery/img/6/pupim_top.jpg

http://www.alexoliver.art.br/gallery/img/6/pupim_side_2.jpg

http://www.alexoliver.art.br/gallery/img/6/pupim_side.jpg

http://www.alexoliver.art.br/gallery/img/6/pupim_front.jpg

http://www.alexoliver.art.br/gallery/img/6/pupim_back.jpg

oliveira
09-15-2008, 02:05 AM
Stan and Trex Orthographics view;

http://www.alexoliver.art.br/gallery/img/6/stan_front.jpg

http://www.alexoliver.art.br/gallery/img/6/stan_top.jpg

http://www.alexoliver.art.br/gallery/img/6/stan_back.jpg

http://www.alexoliver.art.br/gallery/img/6/stan_side_2.jpg

http://www.alexoliver.art.br/gallery/img/6/stan_side.jpg

http://www.alexoliver.art.br/gallery/img/6/trex_front.jpg

http://www.alexoliver.art.br/gallery/img/6/trex_side.jpg

http://www.alexoliver.art.br/gallery/img/6/trex_side_2.jpg

http://www.alexoliver.art.br/gallery/img/6/trex_top.jpg

oliveira
09-15-2008, 02:19 AM
WIREFRAMES;


http://www.alexoliver.art.br/gallery/img/6/pupim_wire.jpg

http://www.alexoliver.art.br/gallery/img/6/t800_wire.jpg

http://www.alexoliver.art.br/gallery/img/6/predator_wire.jpg

http://www.alexoliver.art.br/gallery/img/6/stan_wire.jpg

http://www.alexoliver.art.br/gallery/img/6/alien_wire.jpg

http://www.alexoliver.art.br/gallery/img/6/trex_wire.jpg

WIP THREAD;

http://forums.cgsociety.org/showthread.php?f=208&t=663776

DESCRIPTION;


I never will forget that time that i spent on this project,
Stan Winston Studio creations was and always will be the first influence on my works ,forever...
Stan Winston move creature efeccts stuff to a creature Renaissance style.
Stan said some time ago...

''I 'm surrouded by such a enornmaus number of talented and creative artists designers ....''

What i did was a tribute to Stan 's team too, then i want offer my tribute too to some of the great artists from Stan 's Studio . Here's some of that i remenber the name now .Thanks guys, to give me inspiration when i was in the darkness....

Paul Mejias, Steve Wang, Dave Grasso, Joey Orosco, Shane Mahan, John Rosergrant, Miles Teves,

Greg Figiel, Bill Basso, Scott Stoddart, Hiroshi Katagiri,Mark Maitre, Crash Mcreery ,Chris Swift

Jim Charmatz, Jason Mathews.

Deepam
09-15-2008, 04:19 AM
ARTIST NAME: Deepam Pathak

ARTWORK NAME: Velociraptor (JPIII)

SOFTWARE USED: Maya, Zbrush

FINAL RENDER:
http://i242.photobucket.com/albums/ff249/deepampathak/Final800-1.jpg
http://i242.photobucket.com/albums/ff249/deepampathak/Final600x800.jpg

HIRES FINAL RENDER LINK:
http://i242.photobucket.com/albums/ff249/deepampathak/Final1600.jpg

BEAUTY RENDER:
http://i242.photobucket.com/albums/ff249/deepampathak/Beauty-1.jpg

ORTHOGRAPHIC RENDERS:
http://i242.photobucket.com/albums/ff249/deepampathak/bottom-1.jpg
http://i242.photobucket.com/albums/ff249/deepampathak/side.jpg
http://i242.photobucket.com/albums/ff249/deepampathak/top-1.jpg

WIREFRAMES:
http://i242.photobucket.com/albums/ff249/deepampathak/wire1-1.jpg
http://i242.photobucket.com/albums/ff249/deepampathak/wire2-1.jpg

WIP THREAD:
http://forums.cgsociety.org/showthread.php?f=208&t=662826

Deepam
09-15-2008, 04:22 AM
ARTWORK NAME: Pteranodon (JPIII)

SOFTWARE USED: Maya, Zbrush

FINAL RENDER:
http://i242.photobucket.com/albums/ff249/deepampathak/Final800-2.jpg
http://i242.photobucket.com/albums/ff249/deepampathak/Final600x800-1.jpg

HIRES FINAL RENDER LINK:
http://i242.photobucket.com/albums/ff249/deepampathak/Final1600-1.jpg

BEAUTY RENDER:
http://i242.photobucket.com/albums/ff249/deepampathak/beauty-2.jpg

ORTHOGRAPHIC RENDERS:
http://i242.photobucket.com/albums/ff249/deepampathak/top-2.jpg
http://i242.photobucket.com/albums/ff249/deepampathak/side-1.jpg
http://i242.photobucket.com/albums/ff249/deepampathak/bottom-2.jpg

WIREFRAMES:
http://i242.photobucket.com/albums/ff249/deepampathak/wire1-2.jpg
http://i242.photobucket.com/albums/ff249/deepampathak/wire2-2.jpg

WIP THREAD:
http://forums.cgsociety.org/showthread.php?f=208&t=662826

DESCRIPTION:

Hi everyone !!
In the year 1993, when the movie "Jurassic Park I" released, I was a kid and saw the movie on big screen. Those dangerous creatures with cruel behaviour, I had never seen those kind of scenes before in that time. So just became crazy from that time till today about Dinosaurs, specially the raptors !!

Remembering those amazing creations - I want to personally dedicate my entry to the great man who gave life to the creatures whom nobody ever seen, the man who amazed everyone by his work in the films those cannot be forgotten -

Stan Winston

This time I enjoyed a lot working on dinos, specially skin texture was very interesting and new to me so I learned very much from it. Now I realized that your first and second level of blocking should be very accurate and perfectly finished before you go to the next level. So nice experience again. :wip:

Best Wishes to all the participants !! :thumbsup:

SinisterUrge
09-15-2008, 05:44 AM
ARTIST NAME: Sean Kelly

ARTWORK NAME: Predator Unmasked, one ugly mother.....

SOFTWARE USED: 3DSMAX, Zbrush, Photoshop, Mental Ray

FINAL RENDER:

http://www.cgsinister.com/images/blog/predator%20posed2.jpg

HI-RES FINAL RENDER LINK:

http://www.cgsinister.com/Images/Blog/predator%20posed.jpg (http://www.cgsinister.com/images/blog/predator)

ORTHOGRAPHIC RENDERS:

http://www.cgsinister.com/images/blog/front%20posed.jpg

http://www.cgsinister.com/images/blog/sides%20posed.jpg

http://www.cgsinister.com/images/blog/back%20posed.jpg


WIREFRAMES:

http://www.cgsinister.com/images/wireframe%20predator.jpg

http://www.cgsinister.com/images/wireframe%20two.jpg
WIP THREAD:

http://forums.cgsociety.org/showthread.php?f=208&t=663782

DESCRIPTION:

This has been a true challenge and I've been amazed by the standard of work we've created. I really recommend anyone entering these competitions, they are a great way to push yourself, learn and make friends will people who has similar interests. This is the first challenge I've entered, just had to it was a Stan Winston tribute. That guy was amazing, a true master. Long may he be remembered and his legacy live on. Best of luck to all of you!

buryme
09-15-2008, 06:47 AM
ARTIST NAME
Dave McSween

BEAUTY RENDERS
http://img60.imageshack.us/img60/5687/final01fu1.jpg

http://img142.imageshack.us/img142/3690/final02kn1.jpg

http://img222.imageshack.us/img222/1769/final03tq4.jpg

ORTHOGRAPHIC RENDERS

http://img354.imageshack.us/img354/505/orthofbhy5.jpg

http://img509.imageshack.us/img509/6383/orthoside1et0.jpg

http://img357.imageshack.us/img357/5057/orthoside2ha3.jpg

http://img403.imageshack.us/img403/3940/orthotopbotus2.jpg

WIREFRAMES
http://img136.imageshack.us/img136/2663/wiresin4.jpg

WIP THREAD
http://forums.cgsociety.org/showthread.php?f=208&t=662807

DESCRIPTION
It's crazy how Stan Winston created so many of the memorable movie creatures and characters I grew up watching! I wish I had the time and skills to have made some of my other favorites, and I'm proud to pay tribute to him with this Pumpkinhead model.

I really enjoyed working on this model, and this being my first HCM challenge, it was also a great learning experience. I highly recommend these challenges to anyone who wants to up their skills, seeing such a great standard upheld by everyone is a real motivator. I'll definitely be participating in the next one too.

RIP Stan Winston. I can't wait to see his work on the T-600's in Terminator 4.

And cheers to all other participants, seeing your work was a real motivator and inspiration to me!

Itsgallus
09-15-2008, 06:56 AM
Artist Name :Helder Alves

Beauty Render :

http://helderalves.files.wordpress.com/2008/09/final-render-low-res.jpg
link to High -Res
http://helderalves.files.wordpress.com/2008/09/final-render.jpg

Orthographic Render:
Front View:
http://helderalves.files.wordpress.com/2008/09/low-front-view.jpg
Side view:
http://helderalves.files.wordpress.com/2008/09/low-side-view.jpg
Top view:
http://helderalves.files.wordpress.com/2008/09/low-top-view.jpg

link to High -Res
http://helderalves.files.wordpress.com/2008/09/high-front-view.jpg (http://helderalves.files.wordpress.com/2008/09/high-front-view.jpg)
http://helderalves.files.wordpress.com/2008/09/high-side-view.jpg (http://helderalves.files.wordpress.com/2008/09/high-side-view.jpg)
http://helderalves.files.wordpress.com/2008/09/high-top-view.jpg (http://helderalves.files.wordpress.com/2008/09/high-top-view.jpg)

Wireframes:
http://helderalves.files.wordpress.com/2008/09/wireframe.jpg


Wip Thread:
http://forums.cgsociety.org/showthread.php?f=208&t=666353

Description:

Well, first time on a HMC, and I've learned a lot, since from the beginning.... with this character, it was fun and challenging.... i would like to put some major details on this model, but i was busy with some side-projects... (this is the reason that some objects are without a Good material)
so here is the results ....

Great theme: Rest in Peace Stan Winston....


It was very inspiring to see the works of others users....
Good luck to all the artists...

Time to sleep..now... :p
//cheers.....

CoryCosper
09-15-2008, 07:50 AM
Artist Name: Cory Cosper

Beauty Render:
http://img140.imageshack.us/img140/5329/beautybv2.jpg

link to highres (http://img299.imageshack.us/img299/9386/beautylargefy4.jpg)

wireframe:
http://img185.imageshack.us/img185/7326/grayscaleqj1.jpg

WIP Thread: http://forums.cgsociety.org/showthread.php?f=208&t=667533

As soon as i heard about this challenge i knew i had to model the penguin, hes such an awesome character and i had a lot of fun working on him,
-Cory

spiritmouse
09-15-2008, 10:50 AM
HMC# 16 - Penguin (Bust)

Artist Name: Marty Hon

Beauty Render:
http://www.spirit-mouse.net/net_storage/cg/Penguin_HMC/Penguin_Final.jpg
Hi Res - http://www.spirit-mouse.net/net_storage/cg/Penguin_HMC/lPenguin_Final.jpg
http://www.spirit-mouse.net/net_storage/cg/Penguin_HMC/Penguin_FinalAO.jpg
Hi Res - http://www.spirit-mouse.net/net_storage/cg/Penguin_HMC/lPenguin_FinalAO.jpg
Orthographic:
http://www.spirit-mouse.net/net_storage/cg/Penguin_HMC/Penguin_Front_01.jpg
http://www.spirit-mouse.net/net_storage/cg/Penguin_HMC/Penguin_Top_01.jpg
http://www.spirit-mouse.net/net_storage/cg/Penguin_HMC/Penguin_Side_01.jpg
Wireframe:
http://www.spirit-mouse.net/net_storage/cg/Penguin_HMC/Penguin_Wire.jpg
http://www.spirit-mouse.net/net_storage/cg/Penguin_HMC/Penguin_Front_02.jpg
WIP Thread: http://forums.cgsociety.org/showthread.php?p=5383583#post5383583
Description:
This is a really great study of facial features and getting the likeness of the face. It was definitely a challenge, yet a fun one. I wished I could have more time to put into it though... especially on the hair and shirt

madcan
09-15-2008, 12:08 PM
Artist Name: Alican Serbest

Beauty Render:

http://www.babun.org/cgchallenge/power_loader_render_spec.jpg

http://www.babun.org/cgchallenge/power_loader_render2_spec.jpg

Ortographic Renders:

http://www.babun.org/cgchallenge/power_loader_front_render.jpg

http://www.babun.org/cgchallenge/power_loader_side_render.jpg

http://www.babun.org/cgchallenge/power_loader_top_render.jpg


Wireframe:

http://www.babun.org/cgchallenge/power_loader_wireframe.png


WIP Thread:
http://forums.cgsociety.org/showthread.php?f=208&t=666742


Description:
This was my first HMC and though I had first planned on making a Power Loader vs Alien Queen diaroma from Aliens, I decided that Alien Queen was too complicated to make in given time with Power Loader and Ripley. So I gave my attention on Power Loader.

I already used to love the design of this machine but as I inspected it for modeling, I realized how genious the whole mechanics of it was and how really workable it is.

This was a challenge that was so nice to watch, thanks to Stan Winston and all the other contributors.

Sirhcnait
09-15-2008, 12:31 PM
ARTIST NAME: Christian Sanchez (Sirhcnait)

TITLE: Sayer of the Law (Island of Dr. Moreau 1996)

TOTAL TIME: 32+ hrs (approx.)

SOFTWARE: ZBrush 3.1 (base mesh for horns in Maya 8.5)

DESCRIPTION: I've observed HMC's for a while now, and after catching this one a few weeks into it and seeing the work being done I felt compelled to join. The talent demonstrated on this challenge and the support of artists of all levels really made this a special one (IMHO). Also, I think Stan would have gotten a kick out of all artists and work from this challenge that was inspired by his legacy.

As for my piece, I see a lot that I want/need to fix (eyes, hair, etc) But i'm relatively happy with what I'm showing considering the amount of time I was able to give it. I learned a ton working on this and from observing the other artists. This HMC got me to finally get off my butt and participate, and for that I'm grateful.

WIP THREAD: http://forums.cgsociety.org/showthread.php?f=208&t=668956 (http://forums.cgsociety.org/showthread.php?f=208&t=668956)



TURNTABLE ANIMATION: http://www.supload.com/vid/Sayer_3_lg+final/302289822/mov/
(http://www.supload.com/vid/Sayer_3_lg+final/302289822/mov/)


******Hit Reload Page if pics don't show first time around*******

BEAUTY RENDER:
http://features-temp.cgsociety.org/gallerycrits/140244/140244_1221472718_medium.jpg

HIREZ RENDER LINK : http://s3.supload.com/free/Sayer_Beauty_1200.jpg/view/ (http://s3.supload.com/free/Sayer_Beauty_1200.jpg/view/%20)
(http://s3.supload.com/free/Sayer_Beauty_1200.jpg/view/%20)
ORTHOGRAPHIC RENDERS:
http://features-temp.cgsociety.org/gallerycrits/140244/140244_1221472440_medium.jpg
http://features-temp.cgsociety.org/gallerycrits/140244/140244_1221472487_medium.jpg

http://features-temp.cgsociety.org/gallerycrits/140244/140244_1221472420_medium.jpg

http://features-temp.cgsociety.org/gallerycrits/140244/140244_1221472507_medium.jpg

http://features-temp.cgsociety.org/gallerycrits/140244/140244_1221472399_medium.jpg

WIREFRAMES:
http://features-temp.cgsociety.org/gallerycrits/140244/140244_1221472342_medium.jpg

GhostmanZombie
09-15-2008, 12:53 PM
・ARTIST NAME
Kyoichi Shimazaki

・TITLE: Tribute:
Terminator T-101(WIP)

・TOTAL TIME: 120+ hrs

・SOFTWARE: ZBrush ,LightWave

・BEAUTY RENDER
http://wip.ghostman.zombie.jp/images/T101s_BEAUTY-RENDER1.jpg
http://wip.ghostman.zombie.jp/images/T101s_BEAUTY-RENDER2.jpg
・HIREZ RENDER LINK ;
http://ghostman.zombie.jp/IMAGE/CG/T-101/T101_BEAUTY1.jpg
http://ghostman.zombie.jp/IMAGE/CG/T-101/T101_BEAUTY2.jpg

・ORTHOGRAPHIC RENDERS;
http://wip.ghostman.zombie.jp/images/T101s_Front.jpg
http://wip.ghostman.zombie.jp/images/T101s_Back.jpg
http://wip.ghostman.zombie.jp/images/T101s_Left.jpg
http://wip.ghostman.zombie.jp/images/T101s_Right.jpg
http://wip.ghostman.zombie.jp/images/T101s_Top.jpg
http://wip.ghostman.zombie.jp/images/T101s_Down.jpg
・Link
http://ghostman.zombie.jp/IMAGE/CG/T-101/T101_Front.jpg
http://ghostman.zombie.jp/IMAGE/CG/T-101/T101_Back.jpg
http://ghostman.zombie.jp/IMAGE/CG/T-101/T101_Left.jpg
http://ghostman.zombie.jp/IMAGE/CG/T-101/T101_Right.jpg
http://ghostman.zombie.jp/IMAGE/CG/T-101/T101_Top.jpg
http://ghostman.zombie.jp/IMAGE/CG/T-101/T101_Down.jpg

・Wireframe:
http://wip.ghostman.zombie.jp/images/T101s_wire.jpg
http://ghostman.zombie.jp/IMAGE/CG/T-101/T101_wire.jpg

・WIP THREAD
http://forums.cgsociety.org/showthread.php?p=5334553#post5334553

・DESCRIPTION
Sorry, I'll be back!
..........................................
I'm back

I participated in this challenge, stimulation was received to other people's works, and I was studied.
Stan Winston is a great person who influences a lot of people.
I pray to him.

Antropus
09-15-2008, 01:36 PM
Krishnamurti M. Costa

BEAUTY RENDERS

http://www.antropus.com/temp/Cgtalk/trex/trexrender1.jpg

http://www.antropus.com/temp/Cgtalk/trex/trexrender2.jpg

http://www.antropus.com/temp/Cgtalk/trex/trexrender3.jpg

ORTHOGRAPHIC RENDERS

http://www.antropus.com/temp/Cgtalk/trex/trexortho1.jpg

http://www.antropus.com/temp/Cgtalk/trex/trexortho2.jpg

WIREFRAMES

http://www.antropus.com/temp/Cgtalk/trex/trexwire.jpg

DETAIL AND SHADE

http://www.antropus.com/temp/Cgtalk/trex/trexdetail.jpg

http://www.antropus.com/temp/Cgtalk/trex/trexshade.jpg

WIP THREAD
http://forums.cgsociety.org/showthread.php?f=208&t=663654

DESCRIPTION
This is the first of 3 models I finished for this challenge. It's the Tyrannosaurus from Jurassic Park, a great display of amazing animatronics and VFX done by Winston and ILM. One of my main inspirations to start studying CG.

Details:
100% poly painted in Zbrush. Base mesh modeled in Maya, imported in Zbrush for rapid prototyping, retopologized in Maya, back to ZBrush for detail reprojection and further fine detailing and posing using Transpose Master. No images were used for texturing, only regular alphas. The final mesh has about 12 million polys but it was rendered with one subD level less, at 3 million polys, imported directly to Maya. No displacements nor normal maps/bump used. Everything is pure geometry. Rendered in Mental Ray with 3 area lights. FastskinSSS shader used. Only color map and cavity map used (cavity plugged into the ambient slot). Render time: about 25 minutes each, on a Dual Quadcore + 8GB RAM, running Maya 2008 and Zbrush 3.1

I had a blast. Congrats to everybody who managed to finish and thank you all who stopped by my thread to say hello.

Cheers,
-Kris

Antropus
09-15-2008, 02:24 PM
Krishnamurti M. Costa

BEAUTY RENDERS

http://www.antropus.com/temp/Cgtalk/stan/stanrender1.jpg

http://www.antropus.com/temp/Cgtalk/stan/stanrender2.jpg

http://www.antropus.com/temp/Cgtalk/stan/stanrender3.jpg

ORTHOGRAPHIC RENDERS

http://www.antropus.com/temp/Cgtalk/stan/stanortho1.jpg

http://www.antropus.com/temp/Cgtalk/stan/stanortho2.jpg

WIREFRAMES

http://www.antropus.com/temp/Cgtalk/stan/stanwire.jpg

DETAIL AND SHADE

http://www.antropus.com/temp/Cgtalk/stan/standetail.jpg

http://www.antropus.com/temp/Cgtalk/stan/stanshade.jpg

WIP THREAD
http://forums.cgsociety.org/showthread.php?f=208&t=663654

DESCRIPTION
This is the second of 3 models I finished for this challenge. It's a caricature of Stan Winston, originally painted on canvas by the master Sebastian Krüeger. In a sense, this is a double tribute: to the Master Winston and to Krüeger.

Details:
100% poly painted in Zbrush. Base mesh modeled in Maya, imported in Zbrush for rapid prototyping, retopologized in Maya, back to ZBrush for detail reprojection and further fine detailing. No images were used for texturing, only regular alphas. The final mesh has about 7 million polys but it was rendered with one subD level less in Maya. No displacements nor normal maps/bump used. Everything is pure geometry. Rendered in Mental Ray with 2 area lights and some white planes. Final Gather activated. FastskinSSS shader used. Only color map and cavity map used (cavity plugged into the ambient slot). Render time: about 1 hour, 5 minutes each (800x1000), on a Dual Quadcore + 8GB RAM, running Maya 2008 and Zbrush 3.1

I had a blast. Congrats to everybody who managed to finish and thank you all who stopped by my thread to say hello.

Cheers,
-Kris

Antropus
09-15-2008, 03:25 PM
Krishnamurti M. Costa

BEAUTY RENDERS

http://www.antropus.com/temp/Cgtalk/pumpkinhead/pumpkinheadrender1.jpg

http://www.antropus.com/temp/Cgtalk/pumpkinhead/pumpkinheadrender2.jpg

http://www.antropus.com/temp/Cgtalk/pumpkinhead/pumpkinheadrender3.jpg

http://www.antropus.com/temp/Cgtalk/pumpkinhead/pumpkinheadrender4.jpg

ORTHOGRAPHIC RENDERS

http://www.antropus.com/temp/Cgtalk/pumpkinhead/pumpkinheadortho1.jpg

http://www.antropus.com/temp/Cgtalk/pumpkinhead/pumpkinheadortho2.jpg

http://www.antropus.com/temp/Cgtalk/pumpkinhead/pumpkinheadortho3.jpg

WIREFRAMES

http://www.antropus.com/temp/Cgtalk/pumpkinhead/pumpkinheadwires.jpg

DETAIL AND SHADE

http://www.antropus.com/temp/Cgtalk/pumpkinhead/pumpkinheaddetail1.jpg

http://www.antropus.com/temp/Cgtalk/pumpkinhead/pumpkinheaddetail2.jpg

WIP THREAD
http://forums.cgsociety.org/showthread.php?f=208&t=663654

DESCRIPTION
This is the third of 3 models I finished for this challenge. It's Pumpkinhead, created for the movie with the same name, directed by Stan. In his hand, a motorcycle chain. Watch the movie to know more about it.

Details:
100% poly painted in Zbrush. Base mesh modeled in Maya, imported in Zbrush for rapid prototyping, retopologized in Maya, back to ZBrush for detail reprojection and further fine detailing and posing using Transpose Master. No images were used for texturing, only regular alphas. The final mesh has about 12 million polys but it was rendered with one subD level less, at 3 million polys, imported directly to Maya. No displacements nor normal maps/bump used. Everything is pure geometry. Rendered in Mental Ray with 4 area lights. FastskinSSS shader used. Only color map and cavity map used (cavity plugged into the ambient slot). Render time: about 25 minutes each, on a Dual Quadcore + 8GB RAM, running Maya 2008 and Zbrush 3.1

I had a blast. Congrats to everybody who managed to finish and thank you all who stopped by my thread to say hello.

Cheers,
-Kris

cocopalm
09-15-2008, 03:33 PM
ARTIST NAME
Santosh Kumar

SUBMISSION
The Predator

Here are my Final Submissions

WIREFRAMES
Wire Frame :- http://forums.cgsociety.org/attachment.php?attachmentid=132676

ORTHOGRAPHIC RENDERS
Top View from Zbrush
: http://forums.cgsociety.org/attachment.php?attachmentid=132837
Front View
: http://forums.cgsociety.org/attachment.php?attachmentid=132841
Profile View
: http://forums.cgsociety.org/attachment.php?attachmentid=132840
Front Close
: http://forums.cgsociety.org/attachment.php?attachmentid=132838
Profile Close
: http://forums.cgsociety.org/attachment.php?attachmentid=132842
Back View
: http://img181.imageshack.us/my.php?image=backviewpredatorcocotv9.jpg


BEAUTY RENDER
Front View : http://img253.imageshack.us/my.php?image=frontpredatorbc4.jpg
Profile View : http://img253.imageshack.us/my.php?image=profilepredatorla1.jpg

WIP THREAD
http://forums.cgsociety.org/showthread.php?f=208&t=672754

DESCRIPTION
Modelled in Maya 7 And Finally Detailed in Zbrush 3.1
Rendered in Maya 7 with Occlusion Pass (MENTAL RAY), 3 point lighting, And
Finally Retouched and Color Corrected in Photoshop :
Click on the respected links to see the images I don,nt know how to post directly big images here .... Best of luck to everyone and Bye ....

My Id:- cocopalm64@yahoo.com (http://forums.cgsociety.org/cocopalm64@yahoo.com) India, Hyderabad...

Umoc
09-15-2008, 04:57 PM
Artist Name: Maxwell Umo

Beauty Renders

http://maxumo.com/WIP/HCR_Stan_Trib/Submissions/Beauty1.jpg

http://maxumo.com/WIP/HCR_Stan_Trib/Submissions/Beauty2.jpg

http://maxumo.com/WIP/HCR_Stan_Trib/Submissions/Beauty3.jpg

Orthographic

http://maxumo.com/WIP/HCR_Stan_Trib/Submissions/Ortho_Front.jpg

http://maxumo.com/WIP/HCR_Stan_Trib/Submissions/Ortho_Left.jpg

http://maxumo.com/WIP/HCR_Stan_Trib/Submissions/Ortho_Right.jpg

http://maxumo.com/WIP/HCR_Stan_Trib/Submissions/Ortho_Back.jpg



http://maxumo.com/WIP/HCR_Stan_Trib/Submissions/Ortho_Top.jpg

Wires:

http://maxumo.com/WIP/HCR_Stan_Trib/Submissions/Wires_02.jpg

<<WIP Thread>> (http://forums.cgsociety.org/showthread.php?f=208&t=667385)

Description: This was my first HMC and I had lots of fun and challenges with the entry. I decided to go with the Mayor Ghoul because when I saw who was involved in the creation of the short film ( Stan Winston, Michael Jackson, and Stephen King) it just stuck out to me and after watching it seemed like a fun character. Stan Winston was the director of the film and always he is masterful with what he does. Got a lot of good practice with the peice. Hope y'all enjoy!

Production: The base mesh was modeled in Maya, basic joints put in place for posing the torso, arms, and fingers, and then exported to ZBrush for sculpting. Renders were from ZBrush. Roughly 60hr over the past few weeks.

Tasp
09-15-2008, 07:59 PM
Name: Andrew Guagliardo (Tasp)

Title : Face Huggers

Software Used: Maya for base mesh, Zbrush for sculpting

WIP Thread: http://forums.cgsociety.org/showthread.php?f=208&t=663859

Additional Info: My first HMC is done whoo hoo! I spent between 30 and 40 hours on this, it could have potentially been a lot less if I hadn't spent so much time on minor tweaking and learning from my mistakes, but that's part of the process. I don't really know how to go about doing a beauty render so just submitting orthos for now. I'm also running late for work will have wire frames up when I get home, just wanted to submit these images before the deadline, I learned a lot and thanks to everyone who helped me out with critiques!

http://i18.photobucket.com/albums/b133/stillzero/HMC16.jpg

http://i18.photobucket.com/albums/b133/stillzero/HMC16T.jpg

http://i18.photobucket.com/albums/b133/stillzero/HMC16R.jpg
http://i18.photobucket.com/albums/b133/stillzero/HMC16L.jpg

http://i18.photobucket.com/albums/b133/stillzero/HMC16BTM.jpg

http://i18.photobucket.com/albums/b133/stillzero/HMC16B.jpg

http://i18.photobucket.com/albums/b133/stillzero/WFFH.jpg

sapienz
09-15-2008, 08:17 PM
http://farm4.static.flickr.com/3295/2859707543_4ee3594d3c_b.jpg (http://farm4.static.flickr.com/3295/2859707543_5f210658be_o.jpg)
http://farm4.static.flickr.com/3097/2861671113_ff9b294825_b.jpg (http://farm4.static.flickr.com/3097/2861671113_bf9f61af5e_o.jpg)
please click on the above image for high res


http://farm4.static.flickr.com/3110/2859723467_5d7331cba2_o.jpg
http://farm4.static.flickr.com/3040/2859723183_0588e9b822_o.jpg
http://farm4.static.flickr.com/3147/2859722871_3f7cf46aaf_o.jpg
http://farm4.static.flickr.com/3199/2859722301_d15ae0593a_o.jpg
http://farm4.static.flickr.com/3097/2860548948_a9812626d3_o.jpg
http://farm4.static.flickr.com/3141/2860549530_7269b8cf38_o.jpg
Orthos

http://farm4.static.flickr.com/3102/2859721737_4658920d27_o.jpg
Wire

- - - - -

title -
ironmonger | ironman

name -
max

description -
I can say this is one of the toughest hcm i've ever tried out. I've constantly been under quite alot of stress seeing how well the other artist in this challenge are doing. During this challenge, i've picked up more tricks on how to fake details. Sad to say due to the lack of time, the end result has not match up to what i envision.
I'll continue to work on the model + texturing once i can manage to find time off from my work.

my w.i.p thread (http://forums.cgsociety.org/showthread.php?f=208&t=662528)

3dsmax | vray | aftereffects | photoshop

http://i48.photobucket.com/albums/f219/sapienz/ironman/Iron_h264thumb.jpg (http://203.125.153.42/strat/Iron_H264.mov)
rightclick-savetargetas-7MB


r.i.p stan

sanketpro3d
09-15-2008, 09:28 PM
ARTIST NAME : SANKET GUPTA


BEAUTY RENDERS
http://i534.photobucket.com/albums/ee349/sanket_pro3d/25.jpg

http://i534.photobucket.com/albums/ee349/sanket_pro3d/26.jpg

http://i534.photobucket.com/albums/ee349/sanket_pro3d/27.jpg

http://i534.photobucket.com/albums/ee349/sanket_pro3d/28.jpg

http://i534.photobucket.com/albums/ee349/sanket_pro3d/29.jpg

http://i534.photobucket.com/albums/ee349/sanket_pro3d/30.jpg




ORTHOGRAPHIC RENDERS


http://i534.photobucket.com/albums/ee349/sanket_pro3d/32.jpg

http://i534.photobucket.com/albums/ee349/sanket_pro3d/33.jpg


WIREFRAME
http://i534.photobucket.com/albums/ee349/sanket_pro3d/34.jpg


WIP THREAD


http://forums.cgsociety.org/showthread.php?f=208&t=662362


DESCRIPTION
This was my second time participation in HMC. I really enjoyed the time and got to learn a lot from all the great artwork being done here. Everyone was great and i think its really helpful to participate in this competition as it give very wide variety of experience. I used maya for the base mesh and ZBrush for sculpting and photoshop for combining the renders.
I would like to thank everyone who appreciated n will surely join the next HMC too.
All the best to everyone.

Nemoriko
09-15-2008, 10:31 PM
ARTIST NAME:
NEMORIKO

BEAUTY RENDER::
http://www.bogengang.de/wushu/flash_final.jpg

HIREZ RENDER LINK (VOLUNTARY):
http://image69.webshots.com/569/3/8/9/2718308090103498446XYdadA_fs.jpg

TURNTABLE ANIMATION (VOLUNTARY):
http://de.youtube.com/watch?v=ZcCt77sW5tM

ORTHOGRAPHIC RENDERS:
TOP=>
http://www.bogengang.de/wushu/flash_top.jpg
Bottom=>
http://www.bogengang.de/wushu/flash_bottom.jpg
Front=>
http://www.bogengang.de/wushu/flash_front.jpg
Back=>
http://www.bogengang.de/wushu/flash_back.jpg
Left=>
http://www.bogengang.de/wushu/flash_Left.jpg
Right=>
http://www.bogengang.de/wushu/flash_Right.jpg

WIREFRAMES:
http://www.bogengang.de/wushu/flash_wire.jpg

WIP THREAD:
Hmc #16 - The Flash (http://forums.cgsociety.org/showthread.php?f=208&t=662107)

DESCRIPTION:
Only one ! THANKS Stan Winston for our work :-)

WyattHarris
09-15-2008, 10:50 PM
Title: Predator Unmasked
Artist Name: Wyatt Harris
Category: Bust
WIP Thread: http://forums.cgsociety.org/showthread.php?f=208&t=662370

Method:
Lightwave for base meshes, ZBrush from that point on.

Description:
Tribute to Stan Winston. Until I delved into this project I never really realized just how many iconic films and characters Stan was involved with. You could list Predator, Aliens and Terminator and have said enough but the list goes on and on and on. Thanks for all of your great, inspirational work Stan, rest in peace.

Well, in case you hadn't heard my tragic tale. My original goal was the complete shot of the predator unmasked. Hurricane Gustav slammed into Baton Rouge (my home) creating havoc in every way. My whole yard looks like it's covered in downed trees. 10 days without power and having to scrounge for basic means changed my plans for this project quite a bit. At first I thought, "Ah well, good try Wyatt, better luck next time." Then I stopped and realized, "Hold up, I've got a nice bit of work done, let me tidy it up and get it out the door. Don't let all of that time go to waste." So that's what I did and my full character turned into a bust. So screw you Gustav! :D

This is probably the best thing in CG I've ever created. I studied quite a bit before the sports icon challenge and in that one I put everything into practice that I'd learned. This challenge was the advancement of all of that practice and even more study. I still need to dig deeper into polypainting and quite a few other topics but I'm loving the results so far.

Orthographic:
http://www.wyattharris.com/cgtalk/hmc/16-swt/pred.front.jpg

http://www.wyattharris.com/cgtalk/hmc/16-swt/pred.side.jpg

http://www.wyattharris.com/cgtalk/hmc/16-swt/pred.top.jpg

Beauty Render:
http://www.wyattharris.com/cgtalk/hmc/16-swt/pred.beauty1.sm.jpg

Link To Hi Rez:
Beauty 1 (http://www.wyattharris.com/cgtalk/hmc/16-swt/pred.beauty1.jpg)
Beauty 2 (http://www.wyattharris.com/cgtalk/hmc/16-swt/pred.beauty2.jpg)

Wireframe:
http://www.wyattharris.com/cgtalk/hmc/16-swt/pred.wirefront.jpg

http://www.wyattharris.com/cgtalk/hmc/16-swt/pred.wireside.jpg

http://www.wyattharris.com/cgtalk/hmc/16-swt/pred.wiretop.jpg

Lagniappe:
Figured I might as well throw in the gauntlets since I did finish them.

http://www.wyattharris.com/cgtalk/hmc/16-swt/pred.wristsbeauty.jpg

Fantastic competition everyone. Coming to this forum everyday was the inspiration and motivation I needed to keep on truckin' and as usual I learned a heap from everyone.

Congratulations all!

Nemoriko
09-15-2008, 10:59 PM
ARTIST NAME:
NEMORIKO

BEAUTY RENDER:
http://www.bogengang.de/wushu/ptero_final.jpg

HIREZ RENDER LINK (VOLUNTARY):
http://image65.webshots.com/765/7/95/21/2016795210103498446nOCUGR_fs.jpg

ORTHOGRAPHIC RENDERS:
TOP=>
http://www.bogengang.de/wushu/ptero_top.jpg

Bottom=>
http://www.bogengang.de/wushu/ptero_bottom.jpg
Front=>
http://www.bogengang.de/wushu/ptero_front.jpg
Back=>
http://www.bogengang.de/wushu/ptero_back.jpg
Left=>
http://www.bogengang.de/wushu/ptero_left.jpg
Right=>
http://www.bogengang.de/wushu/ptero_right.jpg
WIREFRAMES:
http://www.bogengang.de/wushu/ptero_wire.jpg

WIP THREAD:
HMC #16 - Jurassic park III Pterodactylus ;-) (http://forums.cgsociety.org/showthread.php?f=208&t=663053)

DESCRIPTION:
Only one ! THANKS Stan Winston for our work :-)

RobertoOrtiz
09-15-2008, 11:05 PM
To all
You got 12 hours from the time of this post to post your final entry or to TWEAK your published entry...


Good Luck

-R

bowly
09-16-2008, 04:57 AM
Title: Bowly's T-Rex
Artist Name: Jonathan Wilson
Category: Single creature

Hope I'm not too late! Just got off my plane.

Beauty:
http://i6.photobucket.com/albums/y243/bowly69/t-rexbeauty.jpg

Orthograthic:
top
http://i6.photobucket.com/albums/y243/bowly69/t-rextop.jpg
front
http://i6.photobucket.com/albums/y243/bowly69/t-rexfront.jpg
side
http://i6.photobucket.com/albums/y243/bowly69/t-rexside.jpg
bottom
http://i6.photobucket.com/albums/y243/bowly69/t-rexbottom.jpg


Wires:
http://i6.photobucket.com/albums/y243/bowly69/t-rexwire01.jpg

http://i6.photobucket.com/albums/y243/bowly69/t-rexwire02.jpg

farazmobin
09-16-2008, 09:05 AM
Title: Terminator 2
Artist Name: Faraz Mobin
Category: Single Model

Links to hirez images:

http://farazmobin.com/hmc16/finalhigh.jpg

http://farazmobin.com/hmc16/beautyhigh.jpg

http://farazmobin.com/hmc16/final.jpg

http://farazmobin.com/hmc16/beauty1.jpg

http://farazmobin.com/hmc16/beauty2.jpg

http://farazmobin.com/hmc16/beauty3.jpg

http://farazmobin.com/hmc16/beauty4.jpg

http://farazmobin.com/hmc16/ortho1.jpg

http://farazmobin.com/hmc16/ortho2.jpg

http://farazmobin.com/hmc16/wire.jpg

Method:
used Zbrush and 3dsmax 9

Turntable links:
Youtube:

(http://in.youtube.com/watch?v=pnlxFy2JT3A) http://in.youtube.com/watch?v=pnlxFy2JT3A

Quicktime Version(High)
4mb appox-
http://farazmobin.com/hmc16/t2-faraz.mov

Links to hirez images:

http://farazmobin.com/hmc16/finalhigh.jpg

http://farazmobin.com/hmc16/beautyhigh.jpg

Comments:

would like to thank everyone for helping me out on his face. ill def get back to this model and improve it .
running out of time :(

antonioperes
09-16-2008, 11:19 AM
Artist name: Antonio Peres(Peres 3D)
THANKS Stan Winston!!
Category - single creature

http://img182.imageshack.us/img182/8366/trexnew4sg7.jpg


http://img232.imageshack.us/img232/9904/trexnew3zw1.jpg

http://img204.imageshack.us/img204/592/image11zm0.jpg

http://img57.imageshack.us/img57/9438/image12si5.jpg



http://img222.imageshack.us/img222/7500/image2qu3.jpg

http://img231.imageshack.us/img231/2885/image3so0.jpg

http://img262.imageshack.us/img262/716/image13dg9.jpg


http://img231.imageshack.us/img231/5078/image5se0.jpg

Triceratop´s -
beauty render
Single creature


http://img141.imageshack.us/img141/7684/image16rp2.jpg

http://img46.imageshack.us/img46/3620/image17ee5.jpg

RobertoOrtiz
09-16-2008, 03:00 PM
Sweet Jebus, I dont envy the voters ONE BIT...

The amount of great work on this thread is incredible.
I will be posting the voting thread later today...(about 10 hours from the ime of this post)

Good luck to all.

-R
PS you may post a finish entry until then but it would be considered a LATE entry.

RobertoOrtiz
09-17-2008, 02:12 PM
Ok guys,

I am editing the voting thread and it will be up soon.
I am sorry for the delay but the high volume of entries caught me off guard.
-R

RobertoOrtiz
09-17-2008, 08:56 PM
HMC16: Stan Winston Tribute :VOTE! (Challengers:VERIFY YOUR ENTRY!) (http://forums.cgsociety.org/showthread.php?f=208&t=675762)

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09-17-2008, 08:56 PM
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