Kroniclez
09-12-2008, 01:15 AM
DESIGN BRIEF THREE: Good/Evil Character vs Good/Evil Animation
CHARACTER DESIGN: Chaos Wolverine
http://i23.photobucket.com/albums/b379/kroniclez/evil_logan_by_plue.jpg
http://i23.photobucket.com/albums/b379/kroniclez/wolverine-bone.jpg
CONCEPT: This project is for an assessment at Uni. The concept is to take a character and give him either an evil or good look but juxtapose this by reflecting the opposite characteristic in his animation so for my idea I have taken Wolverine from the Xmen and designed a corrupted version of him but there will animate him in a way that will reflect the fact that his nature is good.
Above are reference images im using to collaborate a final design of "Chaos Wolverine".
PHYSICAL APPEARANCE:
Heavily built body
Singlet
Wild Hair
Jeans
Bone Claws
Extra long spine bones that stick out of his back
Shoulder blade extension bones
Ripped flesh
ANIMATION:
No idea yet. Would maybe involve Wolverine fighting off an enemy to save a child or even walking calmly then stopping to pat a dog.
CHARACTER DESIGN: Chaos Wolverine
http://i23.photobucket.com/albums/b379/kroniclez/evil_logan_by_plue.jpg
http://i23.photobucket.com/albums/b379/kroniclez/wolverine-bone.jpg
CONCEPT: This project is for an assessment at Uni. The concept is to take a character and give him either an evil or good look but juxtapose this by reflecting the opposite characteristic in his animation so for my idea I have taken Wolverine from the Xmen and designed a corrupted version of him but there will animate him in a way that will reflect the fact that his nature is good.
Above are reference images im using to collaborate a final design of "Chaos Wolverine".
PHYSICAL APPEARANCE:
Heavily built body
Singlet
Wild Hair
Jeans
Bone Claws
Extra long spine bones that stick out of his back
Shoulder blade extension bones
Ripped flesh
ANIMATION:
No idea yet. Would maybe involve Wolverine fighting off an enemy to save a child or even walking calmly then stopping to pat a dog.
