View Full Version : Please tell me the problems.
mostafabibin 09-08-2008, 08:20 PM in this image i have used maya and mentalray to render.using 8 light to set bouncing.maya's blinn shader for bottles and fruit and pies are maya's texture.only lable,ground and wall file textures.please make me aware of problems.
http://i33.tinypic.com/ddcqqa.jpg (http://tinypic.com/view.php?pic=k521hj&s=4)
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mister3d
09-09-2008, 08:40 AM
So what do you want to know exactly?
I personally don't like the framing - all the corners are uniformly lit, as well as the whole image.The lable on the bottle is stretched and not convincing. Try to make something more similar to real ones on bottles. The label lacks details. You can easily crop the pic from the right to line up the right botle with the thirds line. The bottles do not reflect much as well as we don;t see much refraction details. And what kind of mood are you trying to create?
johnnymoha
10-07-2008, 07:54 PM
I agree about the label looking stretched. It was the first thing my eye went to in the scene. I think the bottles are reflective enough though. The lighting looks kinda blown out on the bottom right.
DiabolicalPolygon
10-13-2008, 12:42 PM
One thing i noticed was that the bottles appear to be solid glass and i agree that the composition is looking a bit flat.
The bottles refraction on the wall has come out quite well, good work on that.
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