View Full Version : Hardware render diffuse...possible ?
spngebob111 09-08-2008, 04:33 PM Hey guys,
I was just wondering if its possible to render a diffuse pass via the hardware renderer, I hope it is because I really need the speed more than anything.
The problem Iv tried but I keep getting blank frames ?
Thanks in advance,
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visualact
09-08-2008, 05:47 PM
maybe the shader is something different than a standard shader ! you should use standard shaders for hardware render
i hope it can help and speed up your workflow
spngebob111
09-08-2008, 05:55 PM
Im using a phong shader with a jpg in the diffuse - that should work shouldnt it ?
Thanks again,
visualact
09-09-2008, 04:50 AM
maybe the jpg file is in CMYK instead of RGB !
spngebob111
09-09-2008, 09:20 AM
I just checked and its set to RGBA 8 bits fixed per channel ?
spngebob111
09-10-2008, 04:51 PM
guys iv been experimenting but still not had any luck.
Im sure its not too complicated ?
Thanks again
spngebob111
09-11-2008, 11:22 PM
Sorry to keep posting, its just that im not really having any luck. If anyone can help me it would be really appreciated.
Cheers,
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